View Full Version : My Hummer

02 February 2002, 03:33 AM

I made this a week ago... thought I would put it in here :) Like my other model. This is a Quake3 model for a Q3A: UrbanTerror Mod Map. I plan on lowering the texture size to 350x350 or re-UV mapping the object and remaking the textures.

Polycount :: 624 (Triangles)
Texture Map :: Single 512x512
Model created and UV Mapped in :: Lightwave[7b].
Textured in :: DeepPaint3d and Photoshop6.
Final game format :: MD3 (Quake III Arena MapObject)


02 February 2002, 04:15 PM
not bad man, looks nice. i don't like the 2 seat version very much but i like the hummer ;-). i have also done some q3 stuff. is this for enviroment or can the player use this car?

02 February 2002, 03:22 AM
it's going to be a map object that moves around. So you can hop in the back and crouch to get a little protection. The Hummer will have a path that it will travel. But you can't drive it... however, you can also get run over by the hummer.


CGTalk Moderation
01 January 2006, 01:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.