View Full Version : Beats Per Minute

06 June 2004, 01:55 PM
Hi... trying to animate a walk cycle so that it fits to a piece of music... Music averages 126.04 BPM.... and I am animating at 25 FPS

Any idea how I calculate the extreme poses on the strides to match the bpm.... Its suppossed to be a slow walk... even though the tune is of a high BPM, I want one foot fall for every 2 beats...

Hope that makes sense


06 June 2004, 02:24 PM
Why dont you just load your music into your animation package. Set your key poses and fiddle around with the timing until it looks right and fits with the tune.

06 June 2004, 02:25 PM
import your sound track to the package you using to animate...then animate to the beat.

Edit: hey Matt, you "beat" me on that one...

CGTalk Moderation
01 January 2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.