View Full Version : character: A Bunny who love Turtle !
06 June 2004, 08:12 PM
So this is my last character rendered with Turtle Render for Maya.
It use ambiant occlusion, HDRI and Depth of Field.
06 June 2004, 08:22 PM
:scream: :scream: Very Funny!
It seems funny but at the same time a little bit dangerous :)
I like the mech design evene if the nails on its feet seemstrange but integrated with the character itself.
the mech design is nice expecially for the double holes all around... they seem the eyes of smilies..
now a little bit of disco stage (with spotlights, strobo, and reflective floors)... :)
thanks for posting!
06 June 2004, 08:36 PM
vvery cool, really nice model.... love the picture.. where did you get the inspiration?
can u post some more renders and some wire?
06 June 2004, 10:23 PM
wow! :) Love the character!
How long for those render times?
plan on doin' an animation?
Just one thing, on your site, you have "Making Off" and it should read "Making Of"... just thought I'd point that out!
06 June 2004, 02:28 AM
good !i like it!
06 June 2004, 03:56 AM
Just amazing. Completely photorealistic. I'm having alot of trouble convincing my brain it isn't real. Wireframe please!
06 June 2004, 06:34 AM
The Materials and the way they interact with the lighting make it VERY convincing, although the depth of field might be a bit much.
06 June 2004, 08:14 AM
This character looks awesome:buttrock: . I like the desing and especially the teeth.:wavey:
06 June 2004, 01:34 PM
thanks for your comments !
The render time is : 02h05 min on Atlhon XP 2000+ with 1,5 Go sdram
But I don't have optimized it, The character is in Subdiv, and considering that I have used some gluttonous features :
HDRI, Depth of field and Ambient Occlusion it's pretty fast !
Ambient Occlusion is really fast, and powerfull !
06 June 2004, 03:15 PM
Love it!!...Would it be possible to tell me where you got the HDRI image?
06 June 2004, 07:43 PM
So this is the wireframe:
Krazed I have got the HDR image here :
01 January 2006, 12:00 PM
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