View Full Version : Body topology and workflow? (poly modeling)


superlayer
06 June 2004, 03:02 PM
I am in a situation where I need to speed learn modeling a realistic human character.

Because of that I am very interested in hearing about peoples workflow for main body modeling and how they shape up the topology. It would be nice if you could post a picture session from box to finished model or maybe a video or gif anim.

I am sure that lots of people are dying to get an insight into how all these awesome modellers work here on 3dtalk.

Also a general talk about workflow would be nice to have here.

I hope you have time for this.

Thanks in advance.

OH AND GOOD LUCK TO THE BOYS (danish football team) IN PORTUGAL (EURO2004, football, soccer) AGAINST ITALY.

TheIvIaxx
06 June 2004, 07:09 AM
get a bay raitt vid or martin krol. they have helped me immensly. i have em if you cant find em

ThirdEye
06 June 2004, 09:48 AM
http://www.cgtalk.com/showthread.php?s=&threadid=108412

superlayer
06 June 2004, 02:50 PM
I couldnt find the videos yet.
If anyone know where I should look I would be happy.
I am still looking for body modeling workflow tuts.

Thanks.

CGTalk Moderation
01 January 2006, 12:00 PM
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