View Full Version : Body topology and workflow? (poly modeling)

06 June 2004, 03:02 PM
I am in a situation where I need to speed learn modeling a realistic human character.

Because of that I am very interested in hearing about peoples workflow for main body modeling and how they shape up the topology. It would be nice if you could post a picture session from box to finished model or maybe a video or gif anim.

I am sure that lots of people are dying to get an insight into how all these awesome modellers work here on 3dtalk.

Also a general talk about workflow would be nice to have here.

I hope you have time for this.

Thanks in advance.

OH AND GOOD LUCK TO THE BOYS (danish football team) IN PORTUGAL (EURO2004, football, soccer) AGAINST ITALY.

06 June 2004, 07:09 AM
get a bay raitt vid or martin krol. they have helped me immensly. i have em if you cant find em

06 June 2004, 09:48 AM

06 June 2004, 02:50 PM
I couldnt find the videos yet.
If anyone know where I should look I would be happy.
I am still looking for body modeling workflow tuts.


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