View Full Version : AD33 - Masters Animations
06 June 2004, 03:41 PM
Here are links to the two scenes I completed for my masters. It's a religious piece focusing on the last hours of Christ, completed about a year ago, but havent got round to posting up anywhere. It was made in Maya. I hope you like it. I would appriciate your comments. Thanks,
AD33 - Sanhedrin (http://www.entitystudios.com/ad33/index1.htm)
AD33 - The Criminals (http://www.entitystudios.com/ad33/index.htm)
06 June 2004, 04:30 AM
Not bad for school work. Love the content! Do you plan on finishing this? Are you working in the feild now?
06 June 2004, 09:05 AM
Thanks, I co-own a new media/graphic design company. 3D is great, don't use it in projects as much as I would like.
Entity Studios (http://www.entitystudios.com)
06 June 2004, 10:23 AM
Greating lighting and depth of Field.
Thanks for posting the URL to the movies, well worth the download time (which isn't much).
Keep up the good work !
06 June 2004, 08:49 PM
ARogers, neat looking stuff. As far as crits, the animation was a bit stiff. In the first scene, the hands were very floaty, and had a few awkward poses. When the guys walks off his throne, the walk looks a little weird. I don't really know what your in school for, if animation isn't your focus, then don't worry too much bout what I'm saying here. But...I'd try to focus more on weight, and posing. These are a bit weak, and really take away from what your trying to do. Make sure you're looking at his walking from all angles to make sure he's not off balance in any way. As far as the crucifiction goes, Christ and the criminals don't look like they're hanging in pain. It seems like they're casually standing on something, not hanging in terrible pain. The breathing and shoulder movement also looked pretty stiff. The white in the sky looked a bit saturated for my tastes too, but that's just me. You have a lot going for you though, keep it up. Hope this helps,
06 June 2004, 05:04 AM
really well done......
although i dont think that music is very appropriate for the first anim
01 January 2006, 12:00 PM
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