XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Animation Critique

06-12-2004, 12:32 PM
Hey everyone! I'm a pretty new animator and I've been working on a few short motions/sequences to exercise my skills. I've been reading books and articles on animation for about the past 6 months and I'm using Cinema4D to create the animation.

Looking at these, I know that there is stuff wrong. Some moments just don't feel "right," but I haven't developed the eye to see how to fix it, though. I'm hoping you can all take a look at them and tell me what I need to do. Thanks!

Box Tip Over: 287KB (http://www.andyluttrell.com/3D/boxpush.mov)

Juice Box Murder: 2.60MB (http://www.andyluttrell.com/3D/JBoxSpitBall.mov) - Created a while ago for the Juice Box challenge here.

Slam!: 3.38MB (http://www.andyluttrell.com/3D/slam.mov)

06-12-2004, 04:23 PM
after looking over you stuff i have a great resource for you. i learned a good amount from Keith Lango. I highly recommend you check out this site: keith lango's site (http://www.keithlango.com)

i saw that you need to work a little bit on ease-in ease-out, snappy movement and secondary movement. you are off to a good start. you never stop learning how to animate really. I always go back to Keith or Carlos Baena's collection of animation notes. for those click here (http://www.carlosbaena.com/anim_material.html) .


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