View Full Version : What .. another bleeding car!
01 January 2002, 06:17 AM
Yup, sorry but that's what I'm working on at the mo. Very much still a WIP in every way, but it's beginning to take shape and any crits are welcome.
01 January 2002, 06:30 AM
I'm sorry man there's nothing bad I can say about this, even down to the reflection on the headlights, the render is beautiful.... which is it?
01 January 2002, 06:56 AM
Me too. Everything looks great. Very nice work!
01 January 2002, 07:53 AM
wow, excellent model and render. Great work man
01 January 2002, 09:43 AM
This is great, really nice, it's hard to find something to crit...
but I think I have something..licence plate,
it dosent look right, especially at the back,
it needs screws , more glossiness too...
that's the only thing I see and it's very minor ;)
This is very nice work, are u planing to do the interior as well ?
01 January 2002, 09:43 AM
wow, excellent work
01 January 2002, 10:02 AM
*blush* er.. thanks
It's rendered in Brazil ( minus the top and bottom bits)
El Gatto..yeah .. they are pissing me off too..so far most of this has been somewhat cobbled together as it's my first attempt at a car (or pretty much anything mechanical) and has turned mainly into a Teach yourself Smoothing Groups type thing. I'm still playing with getting the proportions right as the reference I got is not quite what I would have liked but I refused to do the usual 'brands' so I suppose I deserved it to become harder than it should. If I get happy with the outside and have the time, I do want to do the inside too and then try and do some proper texturing.
Thanks all for the comments and thanks in eternity to Laszlo Sebo for Mesh Tools. :)
01 January 2002, 10:39 AM
ohh man!! this is your first car, by the quality of your work I thought you were one of them car freak guys (not that there's anything wrong with it), I never modeled a car too, but now I'm really thinking about it :)
I'm inspired :D :D ....
once again, great work !!
01 January 2002, 10:46 AM
Wow! I'm not really into the whole "car scene" but that is really nice! With work like that I might become a "car scene" fan. nice
02 February 2002, 03:57 AM
It's great to see superbly modeled cars that are not Audi TTs or Dodge Vipers!!! ;)
02 February 2002, 09:02 AM
Excellent! Beautiful render, great viewangle, very impressive!
02 February 2002, 09:08 AM
Nice automobile there. All you need is some interior furninshings and it will be complete....or will it?
One thing that's lacking from your car, like a lot of other cars people post, is the bulge at the bottom of the tyres.
So many cars don't have this, and appear as though they've got rock hard tyres as a result.
Which package were you using, and could you post a wireframe please? I'm really interested in learning how to model like this.
02 February 2002, 11:31 PM
Well I cant say much,, just that this is one awesome render and model,,, maybe improve the interior and the parts around the windows,, they seem paper thin,, other than them minor things this is one of the best classics I've seen.
02 February 2002, 02:52 AM
Cars don't bleed. Heh.
02 February 2002, 03:28 AM
Incredible, what did you mostly use, nurbs?:D
02 February 2002, 11:29 AM
Ok, a couple of somewhat messy wireframes.....the outside should hopefully loose a lot of polys when I start to seperate the doors, windows, boot, bonnet etc and do the interior.
Spike.. I actually did think about that and still am.. but more in the context of animation cos so far I'm a bit stumped for thinking of a way to do it so that it remained relative to the ground, (any one point me to any clues on that) but thanks for pointing it out :)
Eight Decay.. Windows will be "solidified" when I do the interior which I'm just starting on at the moment.
Jukamari.. It started as a box.. (most of it still is) and was fashioned using Mesh Tools apart from wheels etc which are a mixture of lathes lofts and cylinders.
Thanks again for the comments folks :)
02 February 2002, 12:02 AM
Damn that car looks freaking good!! :)
02 February 2002, 06:10 PM
01 January 2006, 01:39 AM
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