View Full Version : Still: Unexpected Visitor


Elessar
06 June 2004, 03:49 PM
Hi Cgtalkers I'm back with a new picture.

It was born five days ago as a test for my new sub-surface-scattering shaders and for developing a multi-pass rendering technique that would fit my needs (I think that soon I will write down a tutorial about these subjects).

Everything is rendered with PRMan, except for the fur that's done with Maya.
I rendered the job in 5 passes: direct, indirect and ambient light, subsurface and fur pass. They were eventually composited in PhotoShop.

Can't wait to read your critics and opinions. :p



http://gollum.altervista.org/website/hires/unexpectedVisitor/1framed.jpg

PS For explanations about techniques involved, ask! :)

NicoDN
06 June 2004, 03:52 PM
What to say ? It's just excellent ! :applause: :applause: :applause:
I really love it, a great piece, it's sure ! :thumbsup:
Can we see a wireframe, and the squirrel alone ?

Bartek|3D
06 June 2004, 04:08 PM
Very nice lighting and models! Are the noodles supposed to be raw, or are they boiled? If they're raw then they look good! ;)

Bartek

Elessar
06 June 2004, 04:23 PM
Thank you!

a few pictures:

http://gollum.altervista.org/3d/squirrel.jpg
http://gollum.altervista.org/3d/wire.jpg
http://gollum.altervista.org/3d/occlusion.jpg


PS Yes... noodles are raw :drool:

myklee
06 June 2004, 08:16 PM
wow, very nice. why are the noodles a little crispy looking though? They seem to have a little brown crispyness on them which i don't expect to see if they are raw, but then again, you don't draw what you think you see, but what you really do see.

Elessar
06 June 2004, 09:37 PM
Thank you!!!

I've update the final render... you can see it in the first post.
Here there are two pictures about render passes and previous SSS problems, now fixed.

http://gollum.altervista.org/3d/passespasta.jpg

http://gollum.altervista.org/3d/passes.jpg (http://gollum.altervista.org/3d/passespasta.jpg)

MuzzzY
06 June 2004, 10:01 PM
Lighting is :thumbsup:

:applause:

nanabaky
06 June 2004, 10:19 PM
wow great ! awsome render

FreekyMage
06 June 2004, 10:34 PM
amazing stuff :drool: no comments!

you link to http://gollum.altervista.org/3d/passes.jpg is wrong though... it's the same as the other one

francescaluce
06 June 2004, 10:45 PM
nice nice.

do you have a pic without the animal.. just to see the still still.




ciao
francesca

Elessar
06 June 2004, 06:28 AM
these are the passes http://gollum.altervista.org/3d/passes.jpg

and this is the picture without the squirrel
http://gollum.altervista.org/3d/senzasc.jpg

Bentagon
06 June 2004, 09:33 AM
Great piece, except for one thing: the squirrel's fur. I was making a squirrel myself a couple of days ago (gave up because of exams), and the fur of a squirrel is usually short and smooth, except for the tail. Work on that and it'll be great!

- Bentagon

F1Racer
06 June 2004, 09:54 AM
Simply superb.

Texture details are incredible. The tomato and the wheat stems look amazing.

First class work !

DJ Scorchio
06 June 2004, 10:33 AM
Front page stuff, you have much skill, great work :thumbsup:

Daffydd
06 June 2004, 10:36 AM
Ha! Excellent work, Elessar!! :)

Daf

Stargo
06 June 2004, 12:10 PM
Absolutely incredible work :bowdown: :bowdown: :thumbsup:

Elessar
06 June 2004, 06:33 PM
thank you guys, I'm very pleased to read your comments! :)
Bentagon... what is the best solution to render fur, according to you? If you use Maya you can give me suggestions, since I would like to model and render a mouse or something similar.

thank you again :)

Dr. Ira Kane
06 June 2004, 07:22 PM
None of the links works for me :( even your website Elessar, but i guess it's only me, i'll try it again later coz i'm curious about this prman.

Dr. Ira Kane
06 June 2004, 08:08 PM
wow, now the links are ok, the final image is very good maybe the furry animal looks somehow strange, but the rest is very nice. good work!

Michael Chen
06 June 2004, 10:20 PM
Looks good :thumbsup:

The only odd thing (in my opinion) is the squirrel, it doesn't look as realistic as compared to the other objects on the table. However since this is only a test run it shouldn't matter :D

Anyway great work :thumbsup:

xsilentpepe
06 June 2004, 01:42 AM
Pretty .....:wip:

I saw this on DeathFall.com week ago. It's great. Especially when
we can see those industry production-qualified approaches you
took for making this images.

I kind of agree Bentagon on fur issue.. but i'm not really sure.

I found an interesting as well as cute squirrel image. Hope it's useful for you to refer to.

http://community.webshots.com/s/image5/0/51/43/69105143KnmIXV_fs.jpg (To see the image, you have to drag this link to the address bar and let go. Or it would give u error messeges instead.)

Keep it up...:)

grid_crawler
06 June 2004, 08:51 AM
Awesome! :applause


Are you looking for any constuctive comments?
Yes?
No?

Elessar
06 June 2004, 09:26 AM
Originally posted by grid_crawler
Awesome! :applause


Are you looking for any constuctive comments?
Yes?
No?

yes, of course! ;)
For the fur.... well I must admit that I didn't follow a real reference, I based mostly on personal taste. The result is a squirrel a bit cartoonish and not photorealistic as the rest. I don't think I will make changes, but any comment will be useful in the future.
Iwould like to render fur in PRMan but i can't find a way to control and brush it the right way. The ultrafur generator is not able to convert maya fur in a decent RIB and shave & a haircut doesn't satisfy me.
I will make a little more research.... if anyone has something to tell I would be pleased to read! :)

Garma
06 June 2004, 12:10 PM
wow, excellent. TOo bad the food looks plastic. The squirrel is extremely cool. Great work :)

graffb
06 June 2004, 12:27 PM
this picture really good!!
Congrat

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