XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : VRay caustics and GI

06-07-2004, 02:40 PM

These are my fisrt "real" attempts at VRays caustics and GI systems.

I like the outcome a lot, except for the caustics scene, I went for a glassy orb look.. I just don't think it looks quite so glassy-ish as it could.. but hey, I suck at materials :rolleyes:



Caustics + GI:


Any thoughts and comments are welcome. More specifically, ways to improve :)

06-07-2004, 04:05 PM
i thing that refrection slould be moore blury with distance

06-07-2004, 04:21 PM
i dont think the glass ones at the bottom look transparent enough

pretty nice overwise - but can i ask, what hdri are you using?


06-07-2004, 04:27 PM
I'm currently using the freebies from sachform.de, but planning on getting the Skies HDRI package from doschdesign.com :)

And I was right about the glass look! :D I knew it didn't look right :)

and sorry for the extreme use of DOF :rolleyes:

06-07-2004, 04:37 PM
cheers :thumbsup:

06-07-2004, 04:54 PM
Nice Render I used V-ray for my Anim too.

But When I put the Motion Blur Up The time increased soo much.

How many time rendering for each pics ?

06-07-2004, 04:58 PM
first one was just about 15 minutes, and the second ran on little over an hour :D

I had to adjust the alarm on my CPU watcher, it kept going off after just 5 mins of rendertime :rolleyes:

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