View Full Version : [Chars] For my Short.

06 June 2004, 12:44 PM (right clic save as )

06 June 2004, 02:34 PM
definitely the first one! :P

it has sort of a John Wayne Matrix'y look to it :)

the second one reminds me of my old Space Quest games... dunno why :)

06 June 2004, 04:43 PM
depends on what the character is going to be doing and the overall setting.

Right now, I like the second render better.

06 June 2004, 04:47 PM
In Fact This Chars ( Called Alec :P ).
Won't Do anything in those places.

Just a Surprise I upload it now.

06 June 2004, 05:53 PM
See My Short ( Top of page ).

What Do u Think.

( HEAJ is the name of my school :D )

06 June 2004, 05:57 PM
dead link dude :)

06 June 2004, 05:59 PM
now it works :D

06 June 2004, 07:35 PM
You don't like my Animation ??? :blush: :cry:

06 June 2004, 09:03 PM
heehee :)


06 June 2004, 03:07 PM
Thank U.

It seems ur the only who find it awsome :cry:

06 June 2004, 01:58 PM
Looks good, very good animation
needs some facial expressions
the end is very quick, kinda hard to see what happens

06 June 2004, 04:14 PM
looks really cool! :applause:

reminds me of the old nike commercials.. did you use rotoscoping?

anyways, i pretty much agree with smoke--> needs more facial expressions and the end is too quick.

so long, retrop

06 June 2004, 06:42 PM
In fact I really agreed With the quick ending and the facial expression.

Let me explain it a little :P

For the facial Expression I had a Morpher stack of 60 Expressions But My PC is so slow That I couldn't wait anymore to make always preview to check the morpher then I made somme lil moves not really SUPER...

For The End Yes I didn't find a GOOD end, then I made something fast. The Goal of this animation was to move my chars the best i could.
It was hard to find a lil story with such a kind of animation. I think I made a good 30 seconds Animation ( that was the briefing ).

Sorry If My English Is Poor Hope u Understand me :P

YES I used Rotoscoping but it was really difficult because I never Seen a Basket ball player like my chars.
I Say Only that Rotoscoping Is a Kind Of Documentation Who's really helpfull. Like u put a face on a plane When U modelise. :wavey:

CGTalk Moderation
01 January 2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.