View Full Version : Environment: house
06 June 2004, 02:43 PM
This is my first attempt at an environment and at the same time at something semi-realistic. So, critique away !
3D MAX 4.2 + Photoshop for textures
Thanks in advance.
06 June 2004, 04:14 PM
No replies ? Come on guys, help me out here( please ? :) )
06 June 2004, 11:57 AM
I like the house and the tree in the backround.
I find it strange that the posters are all torn into pieces. At least one or two would still be complete...
The curtain-thing behind the window looks strange. Needs more folds...
The street's too empty. Some little plants, some debris ...even a dead mouse would do to make things look more interessting...
06 June 2004, 04:03 PM
Aha, a reply,
Thanks for the comments, updating as we speak !
06 June 2004, 11:28 PM
Here's an update
=> UPDATE (http://users.pandora.be/Wouttgh/Straat_Test.jpg)
06 June 2004, 09:26 AM
Yeah, much better. But the barrels and the wheel of the cart are too shiny.
06 June 2004, 09:34 AM
They are indeed to shiny and clean, thanks again
06 June 2004, 12:44 AM
The colors look a bit too saturated. It kinda feels more cartooney than realistic.
06 June 2004, 03:47 AM
And here we have, another update (http://users.pandora.be/Wouttgh/Straat_WIP.jpg)
06 June 2004, 09:43 AM
I think the composition lets this pic down more than anything else, If I were you I would pull out from the scene a little bit add a few more props to take the focus off the cart, desaturate the colours a little bit and work on the texturing and lighting some more..
01 January 2006, 10:00 AM
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