View Full Version : scene_outlaw_

06 June 2004, 06:31 AM
hi all ..i finished scene for my enjoy..
modeled in max6,Vray,photoshop7 and Zbrush2 for details(displace maps)..

NO HDRi maps
inspiration-sculpture founded on web(lost creators name:(-if somebody knows who´s is this work,please send me it.)sculpture image here (
the 2 last renders are few weeks old...
color version
sephia version
only model render
only shaded model

Sister Ky
06 June 2004, 06:53 AM
Modeling's great.
But his skin-parts give me the feel of a waxy/plastic actionfigur... Is that intended?

Greetz, Ky.

06 June 2004, 07:36 AM
Modelling is great. The head is a bit of an homage to Anakin/Darth Vader in Return of the Jedi, isn't it?

06 June 2004, 11:45 AM
looks very good and my only crit is that the whole model looks a bit too dry, skin needs some spec

06 June 2004, 12:20 PM
if i give a bit more spec ,some people will tell ,that it´s like plastic...BTW its in really cold environment-so the skin in env is dry..

06 June 2004, 01:19 PM
hehe true, people will always complain :P

but how about some spec where the blood and wounds are and some in his eyes

just a tiny tiny bit :)

06 June 2004, 02:20 PM
its final..i dont like to work on it more...

06 June 2004, 02:45 PM
ok, fantastic job all the same:beer:

Kel Solaar
06 June 2004, 05:20 PM
Great model! :buttrock:

06 June 2004, 06:37 AM
tnx much for your replys!!! yesterday i started new scene...i think,that it would be 200% better than this piece....

06 June 2004, 01:12 PM
no more posts?:((

06 June 2004, 05:57 PM
could you post a wire of the shaded model? would be nice with the wire on top of the render, if its not too much of a trouble :)

i think it looks so real, like its modeled IRL (clay or something). no accusations made so no offense, but i just want to be sure :)

06 June 2004, 08:04 PM
the model looks good overall but the right arm muscle, his left looks to square, it looks like a cube /w a few lines drilled into it, plus the right hand could use some work, when i hold somthing in my hand the tips of my fingers come to my lower palm, and the groth off the right side of the back shoudl be toned down, i know its from the back muscle but it sticks out to much. i know your inspiration was from a scuplture, but just because somones else made it doesnt mean their anatomy was correct. anyways keep it up i like the renders. -M

06 June 2004, 09:57 PM
Hmm :rolleyes:
there's indeed something wrong with the back muscle, it sticks out and than goes back in, something wrong there, maybe a wrong deformation because of his pose??
A very muscular model like this one should be as accurate as possible to the real human muscular system

The skin: looks like he's been in a barrel of bleach mixed with toxic waste which makes his skin peal off (if that's what you wanted it to look like you did a good job, otherwise it looks too much like clay)

Nice work overall :thumbsup:

06 June 2004, 10:21 PM
Only one question.

What meens HDRI? :hmm:

It´s a fantastic character. This night i will not sleep :thumbsup:



06 June 2004, 11:29 PM
One of the other guys had mentioned that it reminded him of Anikin Skywalker after he fights Obi Wan Kenobi in Star Wars episode 3. I am curious, is that what this image is? Because I was thinking the same thing. Great job by the way, it looks really good.
Show us more on your new piece when it's done.:)

06 June 2004, 06:57 AM many replys:))

spm-i will i have got nothing more at work...more wires or everithing what you like i can post on monday..

saladbar- i know that the anatomy isnt best....i have still really much to character will be better:) i promisse!!

THEUNFORGIVEN-skin shader is my biggest problem:( i know about this problem in those 2last renders(only model without env)
i liked to do some dry and a little bit freezed skin...

devilboi-no no no.. no star wars:))

BTW-thanx for stars!!!!!!really tnx!!


06 June 2004, 05:08 PM
HI tes, its superb... can u post some detail wire of his face pls. ;)

06 June 2004, 06:11 PM
such a fine rendering of the shaded model. looks real. keep it up.

06 June 2004, 10:39 PM
Those last couple renders look like they could be photos of a maquette or sculpey model.

Nice work man.


06 June 2004, 10:31 AM
Looks really good. I like the look of your renders. the deep cuts in the geometry that define the various muscles helps get the cool sculpted feel.


06 June 2004, 05:46 AM
:thumbsup: tnx much!! :)

06 June 2004, 09:55 PM
can u post some wire of face plsplsplspls ;):shrug:

06 June 2004, 06:19 AM
denko-egh :)) tommorow.... :)

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