In my mid-thirties I have dabbled with all aspects that could vaguely be related to game making.
I have*a degree in computer science however I have working experience mostly in UI/UX design, web design and the associated graphical assets needed (icons, flat illustrations etc).
Recently I realized that the world of freelancing/startups is no longer for me. I need the stability that a (financially) stable studio can offer me, and I cannot afford to go back to studying at least before knocking some doors.
So here I am, and I would be most grateful if you could have a look at my work and give me some feedback as to*
what do you think a fitting entry level job in the games (art) industry would be*for me?
I've put together a portfolio that includes work samples from UI/UX design, digital painting and game prototypes, found here (https://goo.gl/opPc8y)
[edit Sept 2017: deviant art link was replaced with the actual portfolio]
Overall, I've done some game characters, game prototypes/unfinished games, lots of computer programming, IT support, done some openGL programming, played a bit with GLshaders, lots of 3D modeling/texturing in the late 90s early 00s(!), I follow the news of the industry with fascination, done some animation but none of these has become a specialty:*I feel (and probably am) a generalist.
I do regret spending all these years shying away from reaching out to others and looking for critique but now I'm trying to turn this around. I suppose my 3D skills are outdated (it was all hard modeling back then - and NURBS) so 2D art would be my strongest?*Not that I mind learning anything (I love*learning actually, but at this point it has to be when I'm past the door threshold). Judging from the level of work I see in portfolios around here, I feel humbled the very least.*Perhaps I could look for a job as a*Technical Artist*instead since I'm a bit between an artist and a programmer? (still I'd rather focus on art if I have the option)
I wonder if all studios demand such high level of work as one sees in artstation/cgsociety or whether there is some type of studios where somebody with my level can start from? perhaps some small casual games studio, or am I unrealistic? I've never received feedback for my work all these years so I really don't know where I'm standing! I need a reality check and quick :)
Any feed back is very much appreciate!
Forgive my long post but I didn't know how to make it any more to the point!