i am new to max and was following the 'Modeling Joan of Arc by Michel Roger' tutorial and i encountered a problem.
i was pulling the vertices in editable mesh till it sort of look like what was in the tutorial but when i apply a mesh smooth on it, the whole model like kinda collapse as the vertices going headwire and the model sort of concave inside.
is it the problem of something wrong with my vertices? but it appear normal in editable mesh.
thank . :shrug: