View Full Version : Head poly counts...?
05 May 2004, 06:05 PM
What is a good range to aim for when modelling a human head with polys? I know it's ultimately whatever the modeller him/her-self decides, but I just want to get an idea of what would be too many...
-I'm certain this question has come up before in the past, but I did a search and was overwhelmed by the number of pages to sift through...
05 May 2004, 08:29 PM
Can't really say for sure, as it all depends I suppose on just how much detail one goes with, maybe 600-800 in boxy stage before subdividing-
here's a very decent tut for a female head though- in case you havn't seen it already
Wiro's tut (http://www.secondreality.ch/tutorials/modelling/head.html)
05 May 2004, 08:37 PM
Thanks for the quick response Xtrude. :beer:
-I think that I would agree with your suggested range of 600-800 polys.
-Personally I never use tutorials, but thanks anyways...
05 May 2004, 04:10 AM
your welcome :beer:
01 January 2006, 08:00 AM
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