View Full Version : Opacity, Masks and Transparencies

05 May 2004, 06:27 PM
At the risk of asking a dumb question...Can someone point me to the right direction of using the opacity (base) shader of MR? I seem to be getting just a transparency level.

What I'm trying to achieve is to correctly apply the opacity maps in Trees mapped to plane.

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01 January 2006, 07:00 AM
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