View Full Version : Proper way to set up ref photos

04 April 2004, 08:57 PM
I want to sculpt a head in 3DS max. I have a few side and front photos. What is the best method for setting them up in photoshop to model in max accurately

05 May 2004, 08:30 AM
ctrl+R - rullers
(do this for front view) then drag rullers from top and place them for example:
top head
middle eyes
bottom nose
bottom chin

and now on side view image place the rullers as on front view but don't look at image just the rullers units and resize image to match the rullers as in front view. Uh! I hope I explained it clearly enought.

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