View Full Version : [WIP] new character: "Monka"

01 January 2002, 02:16 AM
Hi all, This is a new character I'm working on. Any ideas on how to texture him would be great.. :D
Took me two days to model, ANY crits/ideas are welcome. thx

360 avi (790kb, divx 4.2)

Jorge Tereso

01 January 2002, 02:47 AM
Hey, really nice design. I love all the "s" curves you have going in his structure. For texturing him you might want to try something that looks kinda like what a eel's skin is like. Something smooth and slithery. Or something really tribal. Some crazy tattos or something. That's always my fave.

01 January 2002, 03:18 AM
Hey Sketch23. thx a lot, great ideas, specially the tatoos.
Keep them comming :D

Jorge Tereso

01 January 2002, 03:21 AM
thats really cool.

you might want to soften the lines running down the chest and around the abdominals...

i think it would be cool if the "horns" where textured as hair.

yeah, i like the smooth slithery idea...

or if you go for the tribal look, then i'd recomend aboriganol (sp?)design... and they get teh cool cracked, flakey cream body-paint on their skin.

01 January 2002, 04:38 AM
cool model... give him bells an a harlequin syle tecture base...

CGTalk Moderation
01 January 2006, 01:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.