View Full Version : how to create indexed arrays by name in maxScript

04 April 2004, 06:48 PM
I want to make an array with structs in it and I wanted to index it by a name. I think it may be possible using #theIndexName but I haven't been able to make it works.

Can anyone help me on it?


04 April 2004, 01:39 PM
Ask over here instead...

CG Talk > Application Specific Forums > 3ds max > 3dsMax MaxScript

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