View Full Version : still: Saltamontes

04 April 2004, 03:44 PM
Hello to all
desire to put to consideration this image, since it is my first work exposed in this vestibule, I hope that they like the direction is the following one:
excuse I do not speak the English much

04 April 2004, 06:04 PM
Why didn't anyone post yet?

Well, one thing: very, very nice! Never seen a grasshopper modeled in 3d:) Nice textures, the model too is good. I like the feel of this image. Nothing else to say.:thumbsup: :)

04 April 2004, 06:12 PM
Really outstanding image! Has a "pixar" feel to it which I am liking. Your texuting is outstanding, damn those UV's must have taken forever. My only crit would be the stones look a little foamy, not hard and rough like you would expect.

Also, you might try placing some detail mid-ground, right now you have foreground grasshopper, then blurred background image, looks a little like a back-drop. something mid ground would break this up.


04 April 2004, 07:14 PM
WOW very well done man, you have put a lot of work in this guy.
Muy bien hecho esta genial, no te preocupes porque la gente no te responda esto es asi.

Un saludo:wavey:

04 April 2004, 07:35 PM
Ur link must be down man......
couldnt see anything

04 April 2004, 09:22 PM
Really good work here. Stick a bump map on the rocks (or increase it if you've already got one).

04 April 2004, 10:38 PM
I put the model without texture

04 April 2004, 11:12 PM
Did you paint the textures yourself?


04 April 2004, 11:29 PM
I use software cinema with bodypaint

04 April 2004, 09:11 AM
Really wow! style of work.

Just one comment : The texture looks a bit shiny that make the grasshopper a bit plastic looking. You can see tiny little hairs when u look at insect at close range (i don't know abt grasshopper). Make it abit hairy, perhap this will make it looks more real.

But nevertheless, it is a great piece of work! Well Done!

04 April 2004, 10:32 AM

I'speak very bad in english. The look of your image is very interesting, I like. Textures very nice.

Bueno, ahora digo en castellano. Me gusta mucho tu imagen, quizás algún pelillo que otro no le quedaría mal. Lo demás muy pero que muy interesante. Enhorabuena.

04 April 2004, 10:39 AM
Very, very nice

04 April 2004, 12:39 PM
stunning work bud...lovely textures...
would like to see a little more variance on the rocks...but the grasshoppers texturing is fantastic...also maybe a little more dof...check out a close up photographic shot of a close up like this and use that as a reference. would also like to see slightly wide image...minor minor crits though bud...v impressed.

04 April 2004, 03:03 PM
this is an original image of the grasshopper, and the brightness if they are previously I did one without brightness but despues I occurred story of the brightness

image tests

04 April 2004, 02:23 PM
this is another view of the grasshopper

I hope that they like

04 April 2004, 02:44 PM
wonderfull image.nothing to say,perfect

04 April 2004, 02:45 PM
wonderfull image.nothing to say,perfect:thumbsup: :bowdown:

04 April 2004, 03:01 PM
Yes very nice indeed! I really like the clarity of these images, the fact that you took no shortcuts to avoid detail. The subtle specular bloom is a nice touch also, did you do that in Post?


04 April 2004, 03:53 PM
The modeled one of your grasshopper seems very good to me, the one that is without texture seems of chocolate and makes me hungry.

Me parece muy bueno el modelado de tu saltamontes, el que está sin textura parece de chocolate me ha dado hambre:bounce:

04 April 2004, 08:50 PM
Great image!

I think the glow-effect is cinema´s post-effect? Well done! Please show us a wireframe, the model is looking great without textures, too.:applause:

04 April 2004, 01:51 PM
Thanks for your comments

04 April 2004, 02:43 AM
muy bien :)

04 April 2004, 02:30 PM
Gracias Bnib por tu comentario

Sabes español?

04 April 2004, 04:41 PM
Eheheh tu Ingles es muy malo pero tu modelo es fantastico!
Just kidding!

Congratulations, its an awesome piece of work!

I agree with the DOF problem, the background blur makes it unreal as it is.

Anyways, fantastic.

CGTalk Moderation
01 January 2006, 04:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.