View Full Version : a man

04 April 2004, 05:04 PM
all done Zbrush2

c&c welcome :)

04 April 2004, 06:00 PM
Is it me or does Zbrush always has the same style?

Looks good anyway :thumbsup:

04 April 2004, 07:50 PM
WWWOoow cool modeling !
Cool zbrush 2...i like it :buttrock:

04 April 2004, 08:45 PM
the knees seem a bit too big

otherwise its pretty damn good :)

04 April 2004, 09:30 PM
Great, can u report some information about polygon number etc...?


04 April 2004, 09:43 PM
looks neat!

but it's not like me at all:D

04 April 2004, 11:00 PM
final polygon count is about 2 million,

04 April 2004, 11:13 PM
Damn!! he is huge!! Nice muscle definition!! Good work!

04 April 2004, 11:46 PM
Originally posted by fluxxx
final polygon count is about 2 million,

:surprised my pc crash at 300.000!!!

04 April 2004, 03:06 AM
You have some basic proportion issues going on here. I think the pecs would be much larger than what they are in comparison to the rest of his muscle build. The thighs seem really thick which carries down to the calfs as well which seem to be overly fat. The hands are very large as well.

It's cool, now just extract that surface information and make a displacement map for a 3000 poly character and you'll be set.

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