View Full Version : Mitsubishi Lancer EVO VII

04 April 2004, 08:17 PM
got a couple tons off my shoulder


04 April 2004, 08:48 PM
1. The seats are missing.
2. The windshield and front/side windows normaly aren't tinted.

Post the wireframe

04 April 2004, 09:03 PM
wow...look`s wow...the world screaming: - Give us more pic. please!!! :bounce:

04 April 2004, 09:18 PM
HEY this Image Rocks !!

CAN we see more pics ?

but add the seats ;)

hehehe Well done man !

10/10 :drool:

04 April 2004, 09:25 PM
mm it looks very good , but it's little dark... post the wire ;)

04 April 2004, 09:29 PM
opps my monitor is dark , sorry :)
:applause: :applause: great model!

04 April 2004, 09:36 PM
heres the wire. ill try to get some more renders, it just takes like 5 hours for each one.

04 April 2004, 09:45 PM
Five HouRS ???:eek:

On what kind of machine are you rendering this ?

if my renders goes over one and half hour at 1280 x 1024 i stop the render, except if it'so over 80 %, too much rendering time.

with what are you rendering that ? mental ray ? vray ? or whatelse ?

try to lower rendertimes :bounce:

04 April 2004, 12:05 AM
i kinda exaggerated, its more around 2-3 hours on a 1280x1024 res. (i really cropped it down for in the pic)

oh, and im rendering with brazil

04 April 2004, 12:15 PM
the body is to high from the ground...
if this kind of car will try to drive in hgh speed it will flip over to the back...:p

but the render is very cool...and smooth...i like it very much

04 April 2004, 02:56 PM
i think the ride height is fine! EVOs really looks like it has a higher ride height. I don't understand the thing bout the tint comment, my cars have tint all around.

I don't know if it's from the angle but the front wheel well doesn't look as round as it should. Minor stuff.

Just put a driver seat and a few cylinders to look like a roll-cage and you really got a good drag car going. Saves rendering time too.


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