I have a scene that contains only my character, and the face shapes of my character. After i setup all the parametre for the face. I grap the origial face along with the faceshapes and the parametra group it as a "model".
Then i parent all the parts and the face (the face is already a model, so i branch select that face model) parent all of them to the torso.
The i branch selete the whole charcter and go envoplop->set envolop -> pick the skeleton. (than 2 weeks of weighting)
Now all the weighting is being set. however, whenever i move the character, then adjust the parametre for doing face shapes. The head is moving away from the skeleton.:shame:
I want to know what is going on, and how do i fix it.