View Full Version : still: Blood Under Microscope
04-20-2004, 06:25 PM
This is my first Post in the 3d Gallery.
I tried to simulate blood particles under microscope.
I´m happy with the result.
I did it in 3dsmax 6.1, with Scanline renderer.
Hope you like it.
Any commentary is welcome.
PD. If you dont see the image, please let me know. But, first try one of the following links... :) or else... I will upload the image in other way.
Andres Arango - Blood Particles (FreeServers) (http://andresarango.8k.com/images/extras/Wallpapers/GlobulAA.jpg)
Andres Arango - Blood Particles (Lycos) (http://usuarios.lycos.es/caustic3d/GlobulAA1280.jpg)
Downloads Lycos - Blood Particles (Link) (http://usuarios.lycos.es/caustic3d/)
04-20-2004, 11:07 PM
Wow. That is pretty cool looking man. How long did it take to render?
04-21-2004, 12:21 AM
Hi, well, in the render I used multipass camera effect to generate the Depth of Field, and it increased the time too much.
Size: 1280 x 1024
Render Time: 22min.25s
Software: 3dsmax 6.1
04-21-2004, 03:16 AM
Only complaint is that the textures look very procedural. Other than that, cool.
04-21-2004, 01:06 PM
Hi! well thanks for the commentaries.
Ok, about the procedural textures, is correct. The intention was to create the image using the 3dsmax textures. And in the end, make the most photorealistic effect.
01-18-2006, 03:00 AM
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