View Full Version : Character: B-movie monster
04 April 2004, 07:09 PM
Hello there good-looking:D
Enjoy, feedback is welcome
04 April 2004, 07:17 PM
i like it,very serie b.but maybe a small eyes can be best.:thumbsup:
04 April 2004, 08:21 PM
eyes are OK... looks glamorous :D its awsome
04 April 2004, 08:52 PM
Aye that looks awesome mate! :applause:
Say me, is that Z2?
04 April 2004, 03:25 PM
fast4ry- thanks, maybe smaller eyes would look more realistic but I think a bit bigger eyes gives him more personality.
Perkar- glamorous? maybe not the word I would choose, but thanks:)
CgMonkey- Thanks man. Yeah it is Zbrush2,a really nice app.
04 April 2004, 08:27 PM
WWWOOOOAH... this is some funky stufff...supa freaky and damn well done..... :applause:
04 April 2004, 08:29 PM
04 April 2004, 08:29 PM
omg i love this....nice texture work !
04 April 2004, 08:49 PM
damn great! luv it!:applause:
04 April 2004, 08:13 AM
:thumbsup: that is awsome :thumbsup:
04 April 2004, 08:44 AM
like the modelling and the texture and lightning
04 April 2004, 08:53 PM
Reminds me of "the Thing" for some reason.
Anyway, fantastic job! People continue to output awesome images with Zbrush, it's making me wonder whether I should get it.
04 April 2004, 10:01 PM
whoa! its terrifying!:surprised
04 April 2004, 11:25 PM
interestng creature !!!!
04 April 2004, 12:46 AM
is that all z2 or did you use any other aps?
nice creature :)
04 April 2004, 04:39 AM
Looks like he is having a bad day,no.
04 April 2004, 08:20 AM
plzz someone plzz help meout lemme know wats the size of this poster and wat are the limitations.i wanna post somethin but says its more then 20000 bytes etc so plkzz help me out thnxxx.
04 April 2004, 10:28 AM
Really sweet. I think you have done a great job learning the app in a few days. C ya around my friend :)
04 April 2004, 12:52 PM
i like the texture and the render is very realist
04 April 2004, 01:02 PM
Hey, thanks a lot for all the positive feedback, gives me motivation.
H3rbie- The lowres cage was built in 3ds MAX and imported into Zbrush. After rendering(in zbrush) I fiddled with it in Photoshop to make it look like it was filmed with a home videocamera.
01 January 2006, 02:00 AM
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