View Full Version : MAXShade Shading Language plugin open-sourced

04 April 2004, 06:38 PM
I want to let everyone know that I have posted my MAXShade Shading Language plugin for 3dsmax as an open-sourced project. MAXShade is a sub-set of the RenderMan shading language, which works as 3dsmax materials, textures, or render effects. It's free to anyone who wants to use it. You can find it at:

Best regards,
Brendan Duncan

04 April 2004, 08:55 AM
Do you plan to make a version for MAX 6?

04 April 2004, 04:40 PM
Sorry, I don't have MAX 6, I can't be of much help there.


07 July 2004, 04:05 PM
I am looking for a working Maxshade glass shader. Can't get the Fresnel to work. Refraction is not coming out right.


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