View Full Version : Machineflesh 2D Challenge Entry: Josh Lewis
04-08-2004, 09:22 PM
Josh Lewis has entered the Machineflesh 2D Challenge.
(yeah, i know, late start)
i know i'm in way overy my head here, but i'm going to give it a shot anyway.
sketches will be posted soon.
04-13-2004, 09:58 PM
my concept was pretty simple: technology is the tool of satan. so i decided to do a biomechanical spin off of Hellboy. this was the sketch that i was happiest with, but i'm still thinking of changing the head to a giant goats head.
04-13-2004, 10:04 PM
wip of my line art. i still have to figure out what i'm going to do whith the legs. i want to do giant mechanical legs, but i've already ran out of paper. so i think i might make a scene out of it as is... i dont know. i might just tape another piece of paper on and go for it... cant make up my mind. and i'm still thinking of changing the head.
04-14-2004, 01:58 AM
Cool start, like your line-work. Will check back in on your thread.
04-16-2004, 01:22 AM
whud up! josh...
how's it goin'? It's good to run into you on the challenge...
don't sweat the late start...I am so busy I can't even get back to mine and flush it out.
As far as Jake goes... I am not sure.. I don't think he even knows about it... I haven't spoke to him about it.. we are on seperate floors...so I don't get a chance to talk to him in depth anymore.
..so what's up with you anyway...are thinks working out after the move?
feel free to email me at rfx..if you don't want to post your personal life on the forum... my email is included in my profile..
take it sleazy and stroke it eazy!
04-30-2004, 09:48 PM
sorry guys, but i just got a new job and i dont think i'll have time to finish this.
so i might be pulling out of the competition.
if i have time i'll give it a shot, but things aren't looking up a the moment.
best of luck to you all.
05-01-2004, 03:57 AM
Well too bad for you, but seems like i just got up one notch because of this info. :blush:
I have to say i liked your lineart. It reminded me of Ultima 8 Pagan.
01-18-2006, 12:00 AM
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