View Full Version : OpenGL Scanline question

poly enslaver
04 April 2004, 03:29 PM
Hi everyone! I was thinking to buy one og these new special 3d video cards... something like Quadro from nVidia but I am interested doest it really help if we talk about rendering scene. I ve heard that can help only if you are using OpenGl in Scanline field of Mr for Maya. Does anybody know something about this? Please help!

CGTalk Moderation
01 January 2006, 12:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.