View Full Version : OpenGL Scanline question
04 April 2004, 03:29 PM
Hi everyone! I was thinking to buy one og these new special 3d video cards... something like Quadro from nVidia but I am interested doest it really help if we talk about rendering scene. I ve heard that can help only if you are using OpenGl in Scanline field of Mr for Maya. Does anybody know something about this? Please help!