View Full Version : Do the Trapcode plug-ins work in DF?
04 April 2004, 07:46 PM
We've been doing the volumetric light effects in texts and such in 3D Max which is a bit too time-consuming process for its worth. Trapcode's Shine and Starglow (http://www.trapcode.com/products.html) seem the kind of plug-ins we might use, but they only list AE and Combustion. As DF should eat AE plugins without any problems, I ask, has anyone tried them? Did they work?