View Full Version : Motionblur..

03 March 2004, 04:47 PM

I'm having a scene (made with realflow2.5) wich I have trouble adding 2D motionblur. I render with the standard maya-render on a 2 GB Ram machine and 4GB page-file. When the batch render reach frame 9 where the realflow-fluid start to become complex, I get the old "memory exeption thrown." and the render stops. I keep an eye on the taskmanager where I can see that it uses about 1 gig of ram, so I don't quite understand this. Is there any way of giving maya more memory for the motionblur? Or any other workaround?

04 April 2004, 09:58 AM
you can try turning off the "use 2D blur memory limit" in the render globals

if this doesnt work, you can try rendering out as 2 passes, 1 beauty without motionblur and 1 moblur pass with "keep motion vectors" on and then use the blur2d.exe cmdline tool to assemble the two

if you look around this forum there should be a couple of threads which outlines the well for those trouble scenes and for further control of amount of motion blur since you dont have to rerender everything to adjust..



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