XM Magdalena 3D print, GGeorgy (3D)
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View Full Version : Machineflesh 2D Challenge Entry: Cliff Cramp

03-30-2004, 05:36 AM
Cliff Cramp has entered the Machineflesh 2D Challenge.

03-30-2004, 06:18 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080627492_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080627492_large.jpg)

Iím not sure if this first illustration will be a warm-up. The machine flesh will be subtle. The back story is this Ė Special Forces in the future will be both genetically and physically altered. Though advanced, they are not completely immune from the advancements in new weaponry. Their genetic alterations include greater lung efficiency, a liver that can filter most chemicals and so on. The physical alterations are performed while in adolescence. An organic kevlar mesh is woven in to the muscle tissue. This organic body armor allows the body to defect most bullets and shrapnel, though not completely effective against direct hits from much larger weaponry. A lubricant must flow through the body at all times. This is made possible by a mechanical attachment to the heart, which helps pump the lubricant. Though most of this will not be shown in this illustration, I hope you donít think thatís a cop-out, I wanted to create an illustration that wasnít only a character design but told a story. If this image doesnít meet the challenge specs, Iíll use this as a warm-up.

03-30-2004, 06:35 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080628520_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080628520_large.jpg)

This is a first pass of color in painter (watercolor brushes)

03-30-2004, 06:48 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080629279_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080629279_large.jpg)

Second and third pass in painter, will do another pass tomorrow

03-30-2004, 04:11 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080663093_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080663093_large.jpg)

I am beginning the detail work on the figure, next i will begin the mechanics shown in the wound.

03-30-2004, 06:16 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080670592_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080670592_large.jpg)

I'm not sure how much farther I will take this. I keep my work painterly. I converted to digital illustration a year ago and wanted to keep my work consistant with my oils and acrylics. I need help with one thing gang, Each time I hit the submit button for this thread, the lights go out and I hear crickets. It mat be an extensions problem. :-)

03-30-2004, 10:00 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080684037_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080684037_large.jpg)

I don't know how these darn crickets got into my studio. :-)

03-31-2004, 12:56 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080694598_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080694598_large.jpg)

Well, based on the lack of response, I guess I beat a dead horse. No worries, I'm not sensitive. I'll remove all the sharp objects in my studio before I try again. I just can't seem to get rid of those crickets I keep hearing. ;-)

03-31-2004, 03:11 AM
Great image! The patient angle is a cool idea - no idea why you've had low response.


Tommy Lee
03-31-2004, 05:21 AM
Originally posted by SideAche
Well, based on the lack of response, I guess I beat a dead horse. No worries, I'm not sensitive. I'll remove all the sharp objects in my studio before I try again. I just can't seem to get rid of those crickets I keep hearing. ;-)

Are u nuts!!!!
This is a great concept and well executed!!!:thumbsup:
U just going so fast that nobody has the chance to comment:D
Keep it up dude!!!


Tommy Lee

03-31-2004, 05:31 AM
cool stuff man. Stop whinging about the lack of responses. Tomy Lee's right, you're just too damn fast!!!


03-31-2004, 06:49 AM
i agree with T.L (as usual it seems) youre just fast.

to the crits: its looking good, but i think you need to work around the moutharea somewhat. Those brown lines pokes out of the paint in a strange way.

Also i dont understand if the skin is grafted onto the mechanical body or if theyre repairing a robot, what im trying to say is: It deosnt feel like there is any muscles underneath the skin only metal. That may have been the way you intended it, and it looks cool, im just asking.

03-31-2004, 07:10 AM
I love the way this is shaping up. My only recommendation is something that should echo what others have said already...

Why is he wounded and what is causing him all that pain if he is almost all machine under that skin? If you set the scene in such a way as to imply or express overtly what is going on, the actual actions and (re-)construction efforts would make more sense. As for my perspective on it, I can't imagine what caused those wounds so I don't have any feeling of attachment to the image. I don't feel interested in what is going on beyond the skills of the artist at illustrating the actual machineworks and surgery.

Tommy Lee
03-31-2004, 07:47 AM
This artifical Layer is between Skin and muscles.
Maybe its just me,... but don't ya guys see the guts in the abdomen wound?
Anyway,.. he also explained about that layer abough...:beer:

03-31-2004, 08:31 AM
Whoa! I just saw this one! Cool illustration and concept. I don't really have any helpful crits at this time, just thought I'd pop in and say "good job!" :thumbsup:

03-31-2004, 08:59 AM
Great technique, and very impressive comoposition.

I think that you could have done more sketches (perhaps you haven't posted them), to find a more original way to merge the machine with the body.

03-31-2004, 09:14 AM
my bad: didnt really read the concept that properly.

If he is special forces, wouldnt it be nice with some kind of insignia on the pants? Or at least something that indicated a military background, a tatoo perhaps?

03-31-2004, 09:36 AM

There is some real fine work going on here. :thumbsup:

03-31-2004, 03:11 PM
A disturbing scene!
You could make the scene mimic a truly violent war scene by having the lower half of his body destroyed exposing the mechanical parts inside kind of like the scenes in Vietnam where soldiers have lost limbs due to grenades and shrapnel. It would be even more inhuman and invasive looking if the surgeons were not human at all.
Itís a neat idea, and you have done some great work.

03-31-2004, 05:20 PM
Woke up this morning to see a chorus of responses and thought to myself, woe dude (I can say that, I'm from SoCal) somebody is out there ;-) Thanks for the crits.

E.T. I like the tatoo idea, thanks man

T.Lee I think you got the overall concept that I was after - still wanting the Spec Ops to be vunerable, having human organs. I do paint fast. I took a day off from my other stuff to do this. Thanks! I'm new to the form, 2 months, I like your work

cuppacam - My attempt was to poke fun not Whine I've developed a thick skin over the years, my humor doesn't always translate

bonestudio - I do most of my drawing for this type of stuff in the computer, it has become a bad habit because if I don't save a sketch, i often don't have original drawings. I'm currently working on a project that I regret not doing more drawing in my sketchbook. Thanks for the reminder.

Russel - I wanted to do a snap shot showing the results of the battle, the type of weapon that caused the wound was of lesser importance to me. He is in great pain because he is still mostly human. Thanks for the feedback

Thanks All for the feedback. Woe I do feel the love now (again my attempt at humor.

out for now

04-01-2004, 02:38 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787084_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787084_large.jpg)

I thought I would post a few close-ups. here is the stomach armor and lubricant tubes. There are still human organs, though genetically altered.

04-01-2004, 02:46 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787566_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787566_large.jpg)

E.T. This is the tatoo. It is small but I got it in there. I also put camo in the pants.

04-01-2004, 02:48 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787681_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787681_large.jpg)


04-01-2004, 02:50 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787838_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080787838_large.jpg)

I think I have gone far enough on this one for a bit. i'm going to try and sketch up another idea tonight.

04-01-2004, 05:10 AM
GReat job !!! Your are damn fast!!

04-01-2004, 05:18 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080796693_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080796693_large.jpg)

Here is a second concept. This one will be a character design only.

Back Story Ė In the future, societyís over emphasis on sports and entertainment continues to grow at a ravenous pace. Self-control is a lost human attribute. War becomes sport. Gladiators are once again big business. If a gladiator fights well and loses a body part, his or her sponsor will have it replaced. If it is determined by the viewing audience that the gladiator performed poorly, they will suffer a terrible death. The final image will have a trading card design to it to show the crash marketing.

04-01-2004, 06:28 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080800924_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080800924_large.jpg)

Watercolor comp.

Tommy Lee
04-01-2004, 06:32 AM
Hey Bro...s;ow down a lil' bit:D

Great work!!!!:thumbsup:

04-01-2004, 07:20 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080804050_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080804050_large.jpg)

Cloths blocked in. I'll work on the face and other stuff tomorrow if I can fit it in. i need to rough him up a bit. he looks too young and soft right now. i just wanted to get the close up to snuff before bed.

T-Lee - Once my kids go to bed, my lap-top comes out and I paint like crazy on my own stuff. That and doing demos and working in animation in the past has given me the habit of working fast. I should slow down a bit and smell roses or coffee in my case.

04-01-2004, 09:35 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080855347_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080855347_large.jpg)

I'm working on the face, not sure about this one yet. I had him looking agry, should of save it, then moved more to dead-pan as in a trading card. I'm keeping it painterly.

04-02-2004, 12:59 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080867592_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080867592_large.jpg)

well, this one is almost there. I will put it in a trading card format next.

04-02-2004, 04:42 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080880933_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1080880933_large.jpg)

Gladiator trading card

04-02-2004, 05:53 AM
c' est cool d'Ítre venu voir ce que je fait merci ton boulot est super:thumbsup:

04-02-2004, 06:20 AM
Hmmm... you really are getting busy :D .
Although I quite like the idea of the second one SideAche I still have to say I prefer the first concept at the moment.

04-02-2004, 08:39 AM
Hey cool Idea on the samuria, just thinking out load that it would be really cool to play with the old traditional samuria helmet...

Talk about being speedy conzales

Great work and style

Keep the good work coming

04-02-2004, 08:51 AM
I don't think you need the card presentation your art is cool itself :)

Perhaps you could add more machine on your character, by merging pieces of samurai armors with his flesh

Tommy Lee
04-02-2004, 09:11 AM
Originally posted by flyingP
Hmmm... you really are getting busy :D .
Although I quite like the idea of the second one SideAche I still have to say I prefer the first concept at the moment.

Yepp... same here!:beer:

04-02-2004, 05:15 PM
Thanks guys. I still like the first one because it tells a story. I've got a few more ideas that I'm going to play with. However, I've got to get back to my paid work which will force me to slow down. Thanks again for the input. I've been haven' loads of fun with this stuff.

04-06-2004, 02:04 AM
Great images, but I also like the first one best.

04-06-2004, 03:44 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081266261_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081266261_large.jpg)

New concept. This is a Sam Spade (film Noir type detective) meets Blade Runner meets Dawn of the Dead concept. A futuristic detective that is way-way-way past his prime. He body is deteriorating because he is so dang old. Mechanical parts are keeping him together. He will be placed against an interesting background. The drawing is rough because I like to feel my way through the paint process.

04-06-2004, 04:57 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081270644_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081270644_large.jpg)

Just playin with the BG

04-06-2004, 06:57 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081277854_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081277854_large.jpg)

I'll tighten up the background later. Any thoughts before I move on. I think I'll play with him a bit before tightening it all up

04-06-2004, 07:25 PM
Like the colour's, and the idea especially if you can bring some very definite and cool mech detective additions in and not make him look too much like gadget.

Edit: and if you can bring over that Blade Runner feeling I'll be you fan for life.... awesome movie.

04-07-2004, 02:18 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081304306_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081304306_large.jpg)

This is a first pass at the character, I will bring in the mechanics next. I thought a garish Hawaiian shirt would be a nice contrast to this image. That would move it away from the BladeRunner look. Sorry about that FlyingP, but I had a hunch to go that way. I'm going to add rain and more atmosphere.

04-07-2004, 04:52 AM
Your designs and compositions are cool. I also like the painterly feel to them.

04-07-2004, 06:10 AM
man, I like your style.. Iīll keep one eye on this.. keep up!:beer:

04-07-2004, 06:26 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081319182_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081319182_large.jpg)

Sorry gang, I haven't gotten to the mechanics yet. That will be next.. I decided to block in the cloths.

04-07-2004, 07:24 AM
to be honest I do like he Hawaiian shirt :surprised , does in indeed make a nice contrast.

04-07-2004, 01:05 PM
i like the contrast between the scene and the colors of clothes
that's fun & serious : original to have a detail like this in the scene
rock on!:buttrock:

04-07-2004, 08:57 PM
Thanks guys, I kind of liked it too when I had the hunch. I wanted to see what people thought before I went forward.

04-07-2004, 10:28 PM
Yes, go with the Hawaiian shirt. It gives your character some personality and depth. Also provides some great contrast and color in the picture. (this looks great in the landscape layout you have BTW.)

I like your style and am enjoying all of your concepts. The first is still my favorite with the detective a close second.

Iím looking foreword to seeing more. :thumbsup:

04-08-2004, 12:29 AM
Count one more vote in favor of the Hawaiian shirt. The louder the better, too.

04-08-2004, 06:06 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081404392_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081404392_large.jpg)

I added a bit more atmosphere and rain.

04-08-2004, 06:11 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081404660_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081404660_large.jpg)

The detective wanted to keep his original eye, so it is suspended in the orbital cavity. Four prongs attached to electrodes allow the eye to move. More mechanics are coming.

04-08-2004, 07:03 AM
SideAche great work. I like mostly your first concept and this latest one. I bet you will have 50million entries done by the time this is all due

04-08-2004, 03:56 PM
I think the idea of your detective is more original than your first one !! I like it better !! Keep going

04-08-2004, 11:09 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081465760_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081465760_large.jpg)

Well, this one is close to being done.

04-08-2004, 11:11 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081465870_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081465870_large.jpg)

Close-up on the face. i may add just a bit more detail.

04-09-2004, 11:34 AM
Now if that doesn't put people off smoking :D

My only real comment is that it doesn't look as though those two fingers are actually holding the cigarette, it's sort of looks like it's balancing on his second finger at the moment.

Otherwise :cool: :thumbsup:

04-09-2004, 12:50 PM
I dig it completely, the character, the atmosphere!!!!
Fantastic,...go on!!!

04-09-2004, 03:53 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081526003_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081526003_large.jpg)

Thanks FlyingP for confirming what I was concerned about. I had painted in a small cig. holder that is screwed into the top of his index finger. I was worried that it wouldn't translate. you can see it better in the close-up above. Thanks for the confirmation, I will need to make it more visable. By the way, we sound like we're in the same boat. I still paint in painter 6 and photoshop 6 because I like how I have set everything up for myself. I'm buying a new Mac in the next two weeks and will now have to upgrade.

04-09-2004, 03:57 PM
I love the dramatic scene of the hurted guy, the action is incridible!
The second scene , the detective has too much sense of humor... He is half techno, and istill dress up a hawai t-shit... Cool!
keep on! :thumbsup:

04-09-2004, 05:45 PM
Originally posted by SideAche
[By the way, we sound like we're in the same boat. I still paint in painter 6 and photoshop 6 because I like how I have set everything up for myself. I'm buying a new Mac in the next two weeks and will now have to upgrade.

Yeah kind of sucks having to upgrade for that reason. I'm happy with my set up too it's like the good old pair of sneakers that despite the holes and bits falling off are just too comfortable to throw out, the only thing that I don't like is that the G4 I have them installed on sounds like a 747 on full throttle :cry: .

04-10-2004, 04:45 AM
very nice, I like the design on this one :)

04-13-2004, 06:10 AM
Great image, but here is a thought. Shouldn't the raindrops be distorting the smoke wisps coming from the cigarette?

04-13-2004, 04:16 PM
Thanks dozak, I had the rain moving left to right so that if he was under a balcony he would not be hit by it.

04-13-2004, 04:25 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081873543_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081873543_large.jpg)

Same with this one.

04-13-2004, 04:37 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874269_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874269_large.jpg)

This was supposed to go before the other post. In my excitement to get to painting, I forgot to post these under the milestone of Line art.

04-13-2004, 04:41 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874476_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874476_large.jpg)

I'm going to post my three finished concepts now. Any thoughts on which one is favored at this point. This one is called "Wounded".

04-13-2004, 04:43 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874616_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081874616_large.jpg)


04-13-2004, 04:51 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081875072_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1081875072_large.jpg)

"Samurai Gladiator" This is my least favorite

04-13-2004, 05:28 PM
Holy hell these are awesome!

04-13-2004, 06:49 PM
Originally posted by SideAche
Any thoughts on which one is favored at this point.

Number 1 "Wounded" gets my vote for the concept. Number 2 "Detective" for the mood, do think you got a bit of Blade Runner in there. :thumbsup:

04-14-2004, 02:34 AM
The wounded character is my favorite and i think it would probably look the best in the end. The tatoo needs to be in a different position i think. the falloff on the pec makes it look too distorted. its cool but i couldnt make out what it was supposed to be at first. just a thought. They all shred though. I would still love to see the detective when its finished. It has alot of character. Great work. You make it look effortless

04-14-2004, 10:08 PM
Thanks guys, I think "Wounded" is the one so far, however the Detective does have a certain something that I like personally. I'm going to try a few more ideas out soon. Thanks for the FB.

04-15-2004, 10:08 AM
Can't wait to see your new ideas :)

04-17-2004, 05:16 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082178969_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082178969_large.jpg)

Hear is a new concept, a young girl pulling off the flesh of one hand to reveal the mechanics. I'm just having fun with this stuff. This concept isn't the best, i'm just using it as an excuse to paint.

04-17-2004, 05:20 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082179231_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082179231_large.jpg)

I got my niece to pose for me for this drawing. It was the last thing she wanted to do. I haven't decided what exactly to do with the hand. i might just start painting and let it emerge.

04-17-2004, 02:21 PM
I like her face and expression a lot.

Even if this might not be your final machine flesh piece. Keep this one and finish it up some other day :cool:

Im not going to say whats wrong with that hand. Since this is only concept stuff.

04-17-2004, 02:55 PM
Hey SideAche I love the stuff your doing here, it's so inspirational to me and I love your style and the whole feel of your art! It's excellent to see the process you go through as it's very helpful, Cheers!!

As far as you Idea's go in my opinion the wounded concept is the weakest, to me soldiers in the future and bionic implants don't do much for me. It's the best image without a doubt out of the three you've done, the composition and motion/animation are top notch!
The detective is my favourite, theres so much character there and I think the Hawainan(spelling) shirt is just such a great touch to the whole piece.
I loved the trading card concept for the Samurai, you should bring that back it was something really fesh and different.


04-19-2004, 04:57 AM
Wow, another concept sketch. Are you on a rampage or what? I think the girl/hand piece could be nice, but it needs a hook (conceptual, not physical.) The juxtaposition of the cybernetics on the samurai, or the Hawaiian shirt on the smoker provide interest in both image making and storytelling. I think you might think to find that additional "thing" for the girl.

Just a thought . . .

04-19-2004, 09:32 AM
just looked at your post now...

i like the first one that you started with personally.. its looking hype.

[and by this point, i'm starting to feel like you were... i'm getting like zilcho-response-oh with the exception of yours... which after looking at your thread very much flatters me... you got some nice stuff duder]

04-20-2004, 04:49 PM
Thanks gang for the input. I will probably take this last one to completion when I have some time. I'm trying to squeeze these illustrations in during the evening when my kids go to sleep. Thanks Dozak for the reminder that this one needs a hook to bring you in. I like how the "Detective" ended up. I'll keep working.

04-21-2004, 06:09 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082527754_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082527754_large.jpg)

blocking in with watercolor brush

04-22-2004, 06:51 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082659900_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082659900_large.jpg)

Well, this one is going nowhere at this point. I'm just going to keep painting until something clicks. Sorry Dozak, I'm still trying to think of a hook. This one might end up being an exercise in painting if i can't figure out where I want to go with it.

04-22-2004, 06:54 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082660059_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082660059_large.jpg)


04-22-2004, 07:48 PM

04-22-2004, 10:46 PM
whaoooww !
A long time i didn't came there !
"Contemplation" concept is a good one
perhaps it could be a girl in an hospital, and she awaking, push pulling the skin of her and and discover the mecanic !
the opposite could be interesting a girl with a lot of interfaces a lot of bionic which discover a real hand (perfect one) which have replace the robotic one and she could remove the bandages with the mechanic one....
Sorry for my frenglish... i hope you'll understand what i mean :)

04-22-2004, 11:47 PM
Great Work! ( I was wondering if ur character would feel the pain while the mach part is being fixed?) haha!!:D Keep Up!

04-23-2004, 02:17 PM

This is such a great piece of art!

Has a lovely atmosphere! This pic has great movement, looks like u never over worked it...



04-24-2004, 05:34 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082784855_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082784855_large.jpg)

I'm still searching for that hook on this one and still painting. Thanks guys for the complements, but you may be a bit generous on this one. I have a couple of directions that i'm going to persue. My first three concepts I had worked out before beginning. I just started painting this image without having worked out the concept and now I'm paying for it.

04-26-2004, 04:47 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082954869_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1082954869_large.jpg)

Hey gang, I hope that i didn't come across as unappreciative about the positive feedback on this image. i was just frustrated with beginning an image without thinking it through. I'm working on the dramatic lighting angle now. Thanks for the support even when I felt an image wasn't going in the right direction.

05-04-2004, 11:12 PM
I agree that your first concept "Wounded" and your third concept "Detective" are you best. i like your work, keep it up!:thumbsup:

05-18-2004, 11:45 AM
Your painterly style is an oasis in a dessert of 3D-rendered metal textures and overly wrought superhero features... and I'm not just saying that. (I'm typing it too!)

I'm definately favoring the Detective overall... but there's something about pealing the flesh off that robot hand (and the hand belonging to a cute little girl) that really seems to be working.

Reciprocate the bump sometime. ;)

05-19-2004, 03:21 PM
Thanks 6Squared, I appreciate the props.

05-31-2004, 06:22 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984551_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984551_large.jpg)

I'm posting the final color stage for the 4 images that i did for the competition. thanks for the feedback.

05-31-2004, 06:24 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984694_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984694_large.jpg)


05-31-2004, 06:26 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984815_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085984815_large.jpg)


05-31-2004, 06:30 AM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085985041_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1085985041_large.jpg)

Wounded. I'm not sure if I will get to any more.

06-01-2004, 02:08 AM
hey, c¬īmon. don¬īt stop! give us more!! :buttrock:

06-03-2004, 09:56 PM
Thanks Russo, Maybe I'll try and squeeze in one more before the deadline, that would make it a complete handfull. I've just been under some tight deadlines lately and haven't been able to do much more on these in the past 4 weeks.

06-04-2004, 04:24 AM
O.K. That was wierd. I responded and it came up under someone elses name.

06-05-2004, 06:29 AM
detective! go with the detective!
robotic face and hawaian shirt! can't go wrong !

Bruno (http://www.cgtalk.com/showthread.php?s=&threadid=136875&perpage=20&pagenumber=3)

p.s: detective!

06-09-2004, 03:03 PM
Thanks Brunowerneck.

That's one for the detective. I guess I should open the voting up to the group. Anyone else have a preference for the final?

06-09-2004, 03:54 PM

The expression of this image is magnific!

Del pecado de mi pueblo comen, y en su maldad levantan su alma (http://www.cgtalk.com/showthread.php?s=&threadid=141195&perpage=15&pagenumber=11)

06-10-2004, 01:25 AM
Thanks londero,

We have a tie, anyone for a tie breaker.

06-15-2004, 02:49 AM
Any last thoughts before I shut this thing down.

06-15-2004, 03:42 AM
Wounded is probable the best choice. It has a lot of interesting tension in it.

06-15-2004, 05:41 PM
Uhmmm... My choice is

Wounded! I prefer the painting technique and it looks like the most finished up of them.

Second would be detective.. That shirt is uplifting and unusual :)

Third that girl.

Last one samurai gladiator.. althought i really like the pic :thumbsup: but i dont feel like it looks like machine flesh somehow i think of just armored regular samurai.

Wounded has great facial tones.. Even the upcoming beard is showing :applause:
all those hands look really good :bowdown: Most intense..

Detective also has cool atmosphere, but wounded is my choice :wavey:

06-16-2004, 02:19 AM
Thanks guys, I do agree that wounded and detective are the ones to consider. They are the ones that I put the most time into. I wanted to flush out a couple of more ideas, however I was under some tight deadlines on other stuff and blew off those ideas. This was a blast! I look forward to the next challenge. The work here is better than the other sites that I am involved in. CGTALK is very inspiring.

06-16-2004, 02:30 AM
**awesome** concept here!!

06-16-2004, 02:41 PM
Thanks Spritemare.

06-16-2004, 10:08 PM
hmmm serious question...
I think the wounded is the best in technic, perspectivity and proportions also......allthough I can't explain why but my personal favorit is the detective....the mood, that sight is freezing me. A man with inner suffer.....the other(wounded) is just simple pain.
BTW congratulations man!!!

06-18-2004, 10:15 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1087596943_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1087596943_large.jpg)


06-18-2004, 10:17 PM
http://www.cgnetworks.com/challenge/entries/4/3036/3036_1087597078_medium.jpg (http://www.cgnetworks.com/challenge/entries/4/3036/3036_1087597078_large.jpg)

Final Detective

06-21-2004, 06:08 AM
:thumbsup: :thumbsup: Great works...love your style

Wonderful stuff...Good Luck.... :thumbsup: :thumbsup: :drool:

06-22-2004, 07:42 PM
Thanks MrFreeman and Tremoside. This was my first challenge on CGTalk and the work on this forum is impressive. I think I will put my energies into one painting next time.

07-11-2004, 04:21 AM
Well, I hairballed this competition. I meant to post the Wounded image last as Final Image. I still like the Detective though. Congrats to everyone. There is some excellent work in the 2-D section. I know I will have to dig deep for the next challenge. Some inspiring work on this forum. :thumbsup:

07-11-2004, 09:22 AM
I still like the Detective though.

yep, me too :thumbsup:

07-11-2004, 11:17 AM
good technique, i like ur style sideache

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