I'll get right down to it. I've been searching the internet for days on all the popular MAYA 5 tutorial sites (highend, learning maya, etc.) and I simply cannot find a tutorial that covers SIMPLE character rigging and setup for real-time characters in games.
Pretty much all of them involve very realistic setups with influence objects and a gazilion bones with addition/subtration nodes and such. I'm just looking for a simple tutorial in rigging that would apply to a nice low-poly mesh like a typical PS2 game or UNREAL character. Preferably one that covers simple hand setup as well. The key word here is "simple". I don't wan't to spend 6 months rigging.
I've found one that seems simple but is a bit outdated (Nov. 2000). I was going to use it but was worried I would run into a problem using MAYA 5.
here it is:
Any help would be greatly appreciated. Thanks a million.