View Full Version : A Woman

03 March 2004, 01:43 PM
Any comments will be wellcome!

03 March 2004, 01:44 PM

03 March 2004, 01:45 PM

03 March 2004, 01:45 PM

03 March 2004, 02:26 PM
Nice model, I really like the celshaded render (pity that the hair is blue there :shrug: )

How did you do the hair? are those all splines and SasLITE

03 March 2004, 02:29 PM
Pretty nice model, but very strange pose.
You modelled it in this pose?

got a couple of comments
1. The hair is too clean, it needs more movement to "bring it to live" if you know what i'm try to say :)
2. The breasts, in this pose they keep still standing up, not very realistic in my opinion...
3. Please don't ruin it with a toon shader. i think it will destroy the decent modelling.

03 March 2004, 03:05 PM
Hi guys, thanks for taking the time to write this down.

about the breasts - that's the point!:)
if i wanted a realistic pic, i ll just need to take a picture of a model... alot easier and faster and surely more realistic ;-)

they used a very hard silikon implants on this girl.
some liked the anime type and some the regullar...
i like the last one better too.

the hair is in this color because i treid to get it the anime style... didnt work so well i guess :D.

about the pose - it was modelled in the regular pose and transformed into this one. and it does a strange one!


03 March 2004, 09:51 PM
Heh, I'm always game for a nice set of tiddies.

I agree with the hair comment though. It would have been nice if that was modelled and shaded as well. Even floating as though she was underwater. Sort of a Ghost in the shell intro thingy.

03 March 2004, 04:30 PM

- I dont believe I have seen any girl out there with tangerine nipples, darken that up a bit.

(College survey says "dark hair, darker nipples." however not always a fact.)

- Work on those hands, especially the thumb.

- Check out the hair too, I think it is defying gravity as we know it, make it fall more.


- Anime chicks dont have nipples! YAY! Save ya time there.

- Work on those hands, especially the thumb.

- For an Anime style hair I wouldnt use Saslite or splines, I would model the hair with thicker polygons. There are several ppl on here that actually do it that way, scan the boards.



My only comments this far. Looks excellent, please post more as you progress.

03 March 2004, 12:39 AM
Thanks for the reply.
I think i'm going in the middle... bitween realism and the other stuff.
in m-y opinion working so hard for realism is a waste of time... we got such powerfull tools to work with, to get us everything we want.. i dont think its right to work so hard on something you can get in 1 click on a camera... :shrug:

i need to work on the feet too... dont have much time though...
however... here is a little :-)

worked on th hair a little bit too.

03 March 2004, 06:35 AM
Thats pretty cool, I definately like the effect.

Fix the right boobie from being so pointy and check out the hair near the head, something funky is going on.

Same Fixes:

- Hands
- Feet
- Boobies

03 March 2004, 10:24 PM
The diffrence that 1 rotation can do....

03 March 2004, 07:06 PM
The feet and the hands still need some work. Most notably the thumbs and the heel looks like it might be too pronounced. And while I admire a nice rack as much as the next guy, the breasts really need some work. They are way too straight on top, when they really need a softer rounder look. Right now they seem to be verging on hood ornament styling.


03 March 2004, 09:27 PM
as a lady,
and having a pair (although not quite like those!!!) and being able to appreciate nice tahtahs as well, I would go with the masses' opinions here, and give them more of a feeling of gravity and reality. not to say they aren't low enough. You can keep the nips pretty pointy and all, (it's cold with no clothes on!) although I'd go a little darker and less saturated for color. Maybe just bring the bulk of the breast a little up and in. I think this can be even more sensual than the extreme. Even supah' huge silicone boobs are a little more rounded.

tweak the feet (go ahead and splurge some more polys for the toes) and bring the heel in some.

ditto hands

it would be cool to see that hair have a little more life to it and curling around from whatever elements are lifting this girl

You have obviously already invested some time and thought into this, so might as well go the extra little way.
tres sexy

uhoh, a bird just flew in my house -gotta go

04 April 2004, 11:14 PM
I would say make the breasts more realistic because it's a total cliche, I know I cringe every time I see breasts modeled like that and I know that I'm not alone in that reaction. It looks amateurish.

Also, work on where her legs meet her crotch. Generally there is a fold of skin there rather than just a curve.

Try and pull out just a little bit of the anatomy of the shoulder.

Think about the way the tendon on the back of her foot works. The achiles should be in a straight line toward the gastrocnemius from the heel. Right now it's curving in. To demonstrate this pick your foot up and bend it back like hers, see how the tendon still sticks out?

Good start, keep at it.


Roger Eberhart
04 April 2004, 12:26 AM
The groin area seems to be bulging outwards a bit. It should be pretty flat. Also, the hips seem to be right up next to the rib cage. There is a muscle on the side (obliques?) that separates the two.

04 April 2004, 11:02 AM
OK got the idea!
give me some time to work on this :thumbsup:

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