anyways, my problem now, is i lost the shadows cast previous to the physical lights...
there are two settings within the physical lights i dont understand, one is the SHADOW THREASHOLD, and the other is FLAT AREA DISTRIBUTION. would either of these options effect shadow casting? i have adjusted and experimented with them both, leaving them at default zero, and raising them to different values
also, what are the advantages to a physical light node? is it more physically accurate? does it speed up render times?
any input would help, thanx in advance:)