View Full Version : Max Slop, my tutorial site
03 March 2004, 04:47 AM
I've been done writing Photoshop tutorials for awhile now. But I still have the urge to write about something. So I decided to start writing some Max stuff.
So far, nothing terribly massive as I'm taking it easy to start. Just some little Material Editor things that I felt like babbling about. I'm sure the veterans will find it boring, but the newer folks will probably pick up some nuggets.
Max Slop (http://w3.chrlmi.cablespeed.com/~jlhalmich/max-slop/index.shtml)
03 March 2004, 12:38 PM
thanks they were helpful i hope u get around to making more, that would be cool. thanks:beer:
03 March 2004, 07:53 AM
oh my gooses, i love you. most helpful uvw tutorial ever.
03 March 2004, 11:39 AM
thanks a lot really appreciate it hope u have time to write some more stuff for us lesser mortals
04 April 2004, 03:09 AM
Hey, thanks for the comments.
Past while I've been taking a bit of a break.
I've got a few coming up talking about hair and grass and similiar.
After the hair/grass things, I'm at a bit of a loss.
What MatEd things would you like to see explored and babbled about?
04 April 2004, 01:38 AM
hrm...for us newbs you could have a tut or brief overview on unwrapping. and maybe a bit of an overview on painting textures.
you could also maybe write an essay [a pictorial one!] about the different sorts of maps, bump, specular, etc. just some suggestions :P
04 April 2004, 12:37 PM
I will probably do some chatting about the ideas behind uvw coords. You know, taking a 3 coord system and translating to a 2 coord system. One thing that I am planning to do along these lines is a total goof-off session with stupid gizmo tricks. That should prove useless but interesting.
Ah, painting textures. This is something that I'm saving for a little later. I used to have the hardest time painting, but then I took a "just do it" or "screw it" attitude and my painting dramatically improved. I will probably be talking more about my journey as oppossed to my process.
Gloss and Specular Level - I am planning on tearing into these two in particular. Personally, getting these two to work well together gives me a headache.
01 January 2006, 09:00 PM
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