03-22-2004, 05:14 PM
Ok, I don't know how you guys do it. I've searched and searched and searched, so before you reply with "search google" or "look at the tutorials in this thread" dont worry, I've already looked. I need help modelling cars. I tried to follow the tutorial on making the raybrig nsx (http://www.munkmotion.com/tutorials/nsx/1a.htm) making an s2000 but it didnt work so well. Please give me tips on this "basic car modelling technique" enrico mentions in his nissan tutorial (http://www.enriconencini.com/tutorials/part1/index.htm). I cant quite get the shape of the car right. I create some guide splines and try to match them up in all viewports but they dont match! Maybe I have my viewport backgrounds set up wrong, but I double checked them.......I just cant model with splines and get the car to look right. Should I spend more time on them??? HELP, PLZ REPLY.
Here's how I want it to look:
Here's how it looks so far (I just added a surface modifier):
Am I a complete failure? check my other models at my website (under pics section):
Sorry if I offend you with my badness!