XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Beast of Burden - Character - Arco

07-06-2002, 12:14 AM
Hey first time doing this so be easy. I have been working on a creature that will be pulling some sort of weapon and i am probly gonna have a person riding his back. This is an early sketch of what he is gonna look like, i basically have to addt he emotion and the harness etc etc... all crits welcome and MUCHO needed.


Arco :wip:

07-06-2002, 09:14 AM
That is a good looking consept.
Will you collor this one or haven' t you decided yet what you will do. Make a other pose for example.
In which programm will you collor it?
O and don't forget the armor.

Good luck and give us some updates:cool: :wavey:

07-06-2002, 11:13 AM
Hey that looks sweet,
I like the heavyness of the beast, I'm not so sure about the legs they look cool but then again they do not...confusing!

Keep it coming!:wip: :beer:

07-06-2002, 02:24 PM
thanks for the nice words guys. I have been busy detailing teh head. I also have some ideas for the harness etc but i'm not ready to pimp that yet.


07-06-2002, 04:02 PM

yet more work done on him. The basic character should be done soon andt ehn i can't start adding in stuff like teh harness and the rider etc.


07-06-2002, 04:38 PM
this looks great can't wait to see it modelled !

indeed the legs looks nice but also like they would not fit with head, i'd say maybe it needs toes rather than hoofs but not sure

anyhow it's nice !


07-06-2002, 06:48 PM
Hey Arco! That Beast is ripped, like the Shwarzenegger of Beasts! I agree with moujot, you may want to try elephant feet for something like that. Or maybe the splayed hooves of a moose or something. Are you going to colour it?
:beer: :thumbsup:

07-06-2002, 07:01 PM
i am gonna colour it yes-


that is just a test but yeah i might change the hooves yet. It has a poster edges filter on it as well... do you think I should go for a more cartoon look with it or keep it real?


07-06-2002, 07:42 PM
hey arco !
sorry i had not pay attention to the fact we are in 2d challenge, so it won't be modelled i guess
anyhow it really looks nice, and as for the look i tend to think the more realistic look is really neat and moody !


07-06-2002, 08:21 PM
love the face . I would stick with the more realistic approach imo . I agree with the others as far as the feet go. Keep it up


07-06-2002, 09:13 PM

more done, i have started adding enviroment now, next up is the rider.


07-06-2002, 10:30 PM


the rider! :bounce:

07-06-2002, 10:48 PM
nice one bro... as always :thumbsup:

yer need to make the hooves shoes look more stuck on/ less drawn on.

07-07-2002, 02:26 PM
detail on the rider (wip)...



07-07-2002, 02:53 PM
silly arco... remember to logout an login next time...

nice work tho them eyes look wierd

07-07-2002, 10:21 PM
My only comment here would be that it's unlikely that the rider wouold be able to control a creature of that size and inferred strength. He should at least be strapped into something and maybe some sort of strength amplifing arms (like the landmate arms in appleseed) would be interesting.

07-10-2002, 01:16 AM
I agree with Puddle fish you need to put in some sort of equalizer between the handler and the beast if not by making the driver stronger hook the reigns to somewhere sensitive like the nostrils so when the driver gives a tug the creature will move in that direction to ease the pain . just my opinion . good job man keep it up

07-10-2002, 01:32 AM
OK maybe I should pay more attention and make sure the thing has nostrils before I tell you to do something with them huh :shrug: Sorry

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