View Full Version : Halsabschneider second "wip"
01 January 2002, 12:32 PM
still working on the maps and more details also the "shape" issnt ready
01 January 2002, 12:58 PM
haha, that is'Nt a "Halsabschneider" :p
The Model looks very cool!!!
But, yeah U said it already, the tex is not soooo cool, to lees details, but I already see rust etc. but not very depth.
U paint the texture, or is that a shader?
BTW. Where in germany are U? :)
01 January 2002, 02:01 PM
i come from dresden :)..
the map is a mix some fallofs and some bitmaps i'll work on the details of the texture uvw mapping is hardly for me :/
01 January 2002, 02:10 PM
Like the style, good work.
01 January 2002, 03:20 AM
wicked design, I like it very EERIE!,can't wait to see fully finished
01 January 2002, 04:04 AM
nice design, man, really good... but I kinda wonder how this thing is supposed to cut somebody's neck, it doesn't look to sharp.. msut be a very painful process.. ~uahh~ ;)
(for all non-german-speakers: "halsabschneider" is a pun.. in germany you call somebody a "halsabschneider" if he takes too much money for what he does/gives you, but the actual sense is, well maybe a device that cuts off necks .. err :) , hals = neck, schneiden = to cut)
01 January 2002, 09:19 PM
its a hunt ship the name is coming from my thinking that this damn thing destroy anything so no way out :-D for enemy ships
01 January 2006, 01:39 AM
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