View Full Version : Machineflesh 2D Challenge Entry: Mark Okon

03 March 2004, 12:47 AM
Mark Okon has entered the Machineflesh 2D Challenge.

03 March 2004, 05:09 AM (

My idea is that in the future the air quality will be so poor on Earth that air is recycled by trees however at an accelerated pace based on standard oxygen levels released by trees and plants. The trees would be feed polluted air through underground pipelines that gather the polluted air. My other idea is that trees are used for Terra Forming missions on planets and asteroids with high concentrations of carbon dioxide and other unknown gases. The trees would be modified to be able to adapt to the chemical construction of all hazardous gases.

03 March 2004, 08:33 AM (

Looking at everyones work, this contest will be a very difficult one to win. I'm getting into a creative block, I just can't think of something unique and interesting.

Anyway, I think I'm going to scrap the tree idea and move into human related concepts. With this concept you see here, I want to focus on the internal organs of a robot, obviously there is very little detail but I want to add little lights, inputs, mechanical vaines, etc. Keep checking back, I should have some detailed concepts on certain key components uploaded within a the week.

03 March 2004, 10:49 AM
I think the trees is way more original than an enhanced woman, already seen lots of them on the site :)
And with a good composition a drawing of the trees can be very cool as well :)

03 March 2004, 04:58 PM
That's what I thought, perhaps I'll try and give the tree idea another run. Thanks for the comment Jawine. :)

03 March 2004, 05:36 PM
... yeah forget human robot chicks. I'm with jawine. That tree idea sounds so much more nicer. anyways good luck friend!

03 March 2004, 05:48 PM
Thanks for the comment crazybread, I'm glad some people like the tree idea, I wasn't sure because no one posted any comments before.

I'll definatly produce some crazy concepts with variations this week. Check back soon!

03 March 2004, 08:46 AM (

Well due to popular demand, I'm doing the tree idea. This is just a quick concept for a possible composition.

I am currently working on detailed concepts for specific components found on the tree.

Any comments or suggestions?

03 March 2004, 03:16 PM
quite like the tree idea, glad to see you're taking it further. :thumbsup:

Tommy Lee
03 March 2004, 03:37 PM
Originally posted by flyingP
quite like the tree idea, glad to see you're taking it further. :thumbsup:

AND I DOUBLE THAT!:thumbsup:

03 March 2004, 04:32 PM
Tommy Lee, and FlyingP thanks for the comments. :bounce:

03 March 2004, 04:50 PM
Trees need quite a mass of leaves to absorb Co2 etc.
I believe if you cut this mass out of your concept it might not work.
And may be you go for an industrial background and have the tree the main focus by giving it sound, more natural colours.

In my opinion the composition of your first sketch was way better than the third one since it clearly displayed the different parts and their function.

Still, the tree idea is 'logical' and can be pushed quite a bit, so go for it.

03 March 2004, 07:58 AM
wachstum, thanks for the suggestion. I was planning on adding leaves but I wanted to try and see if I can take a different approch and perhaps design a substitute for them.

What I really need to do is find more time for this challenge, I'm working on my thesis right now, so until April 15th I have hardly anytime.

03 March 2004, 07:40 PM
Your drawing gave me a thought. What if you played on the idea of the tree of life or it could be the tree of knowledge from the Bible kept alive after all this time by mechanical means. There's also some great trees in Norse, Greek and Celtic mythologies.

Nice start, just some thoughts I had.


03 March 2004, 12:10 AM
Haven! I just heard a bunch of bells going off in my head after reading your suggestion. I'm definatly going to look into it. Thanks! :)

03 March 2004, 12:21 AM
I'll definitely have to keep a watch on your thread. I just think the biomechanical tree idea is really cool, and unique. Good luck.

03 March 2004, 02:23 AM
I'm loving this idea. The tree of life idea is awesome too. This will deffinitely make you stand out among the other contestants... which I guess is bad for the rest of us :scream: Anyway, I thought it would look cool if you used pipes and cables to subsitute for knarled roots and vines.

This idea has a lot of potential. i wish I thought of it lol. :thumbsup:

03 March 2004, 02:53 AM
Evil Gerbil, thanks for comments! With so many people generating an interest in my concept I hope I don't let everyone down :P

03 March 2004, 10:44 PM (

I already have second thoughts on this concept. I am going to make the tree look older and have more branches, perhaps look dried up as well. The composition is what I am thinking of sticking to for the final. Another idea was to add mechanical equipment etc around the base of the floating tree where the cables would plug into.

The idea is, this is the biblical tree of life that has been kept alive for thosands of trees.

Anyway, what you guys think about the composition? Any suggestions?

03 March 2004, 10:46 PM (

Here is a close up of the tree. My next step is to get clean concepts for the mechanical components, I just want to get the right composition nailed down.

Tommy Lee
04 April 2004, 06:39 AM
The last concept I like the most.. going hand in hand with the first one!!!!:thumbsup:
Great man, hope to see more soon:beer:

04 April 2004, 07:34 AM
I'll go with my long lost twin :D on this one I really like that last one. :thumbsup:

04 April 2004, 07:51 AM
flyingP/Tommy Lee - thanks for the comments, expect more soon! I'm really getting into the swing of things with this challenge.

04 April 2004, 12:36 PM
Looking very nice. I think like you said making it look old will really bring it out. Nice going. I like all the vines and cables. Its a little dark on my moniter, but this moniter is getting old.

04 April 2004, 01:11 PM
I love the tree! it's an original idea.

Good luck :D

04 April 2004, 02:18 PM
Haven: Glad you like it! :beer:

adrixwha: Thanks for the comments :)

04 April 2004, 06:51 PM
Hi again,

thought about your stylized leaves idea, guess you're right. Looking at your first concept it has much more power than the latest version with natural leaves. I would also include the fumes again, they made the machine-like purpose of the tree more obvious. But I guess in the end it's up to you.

Perhaps you get some root photos. Roots usually aren't organized like they are in your last concept.

The second last concept almost looks like a human being in my imagination. With multiple arms and the brains being the tree itself.

04 April 2004, 08:20 PM
wachstum: Thanks for the suggestions, I am going to try out a few more variations for the leaves along with the roots. Expect something up by this weekend.

I was thinking of adding a filtration system to the branches, where water is produced and stored in clear tubes and then evaporated into the air. I not sure if this will work but that's one of the things I wanted to try out.

04 April 2004, 07:05 AM (

Since my intensions are to make the tree look old, I figured adding more roots and making the tree appear larger would do the trick.

I was also thinking of making this a possible composition? The tree appearing extremly large with the viewer looking up at the trees canopy? Or a viewer looking at just the base of the tree itself.

Comments or suggests?

04 April 2004, 07:27 AM (

Here is a close up.

04 April 2004, 10:33 AM
You're building up to some nice detail. I definitely like the more aged rustic look. Its hard to tell though the mechanical pieces in this one but maybe that's a good thing depending on how you're planning to pull it off. I think going with a stronger perspective is a good idea too.

04 April 2004, 01:51 PM
Haven: Thanks for the feedback. I also agree, the mechanical pieces are hard to tell apart, I think that the colouring should be able to pull them apart though.

I think i'm going to try one more time on a possible composition, and then start the line drawing.

04 April 2004, 06:07 PM
The direction you took with the root design is promising. As for the composition: If you center the tree in your picture it will remind the viewer of religious ideas. Symmetry in composition has
been and still is mainly a privilege of architecture and church. If you intend to use this on purpose it's ok. If you want to depict the mechanization as something evil you could let go the idea of a straight trunk and replace it by an oblique one, preferably leaning to the left. Very old trees especially oaks tend to have a very intricate trunk with lots of deformations.

Perspective: Depends on your intention again. Looking up from below makes the viewer feel small and unimportant.

Looking down from a higher position conveys the feeling mankind could stand 'above life'.

But don't stick with these as strict rules. If you find a solution which plays exactly against them it may work, too.

04 April 2004, 09:19 PM
Nice sketches , good start !

04 April 2004, 10:30 PM
viag: thanks for the comments :)

wachstum: Your suggestions are very informative, and helpful. I want to give the tree a powerful/dark appears. I will probably try a few shots at adding a religious symbol to it, such as focusing on a symertical composition.

I got a few ideas to work with, thanks wachstum for you suggestions :beer:

04 April 2004, 07:31 AM (

Did another drawing, this time I am focusing on the entire tree and trying to nail that composition. It is pretty much the same as the last one, except I am trying to work on the trees shape and mechanical components.

Anyone have any suggestions on what I should add to make the tree more mechcanical looking? Or what you think so far regarding my progress?

04 April 2004, 07:03 PM (

Here is a close up.

04 April 2004, 05:34 AM

I think it would be the time now to have a look at your first sketch again (think I already mentioned that once before). The grill pouring out fumes would fit in your last sketch as I figure it.
And start going with those stylized leaves. But have them be displayed with a more complex form.

I guess you are looking around a bit and posting in other forums hence you should have noticed the better entries have a complex level of detail. Some even have character.

The question for you is : How do I give a tree a character?

04 April 2004, 06:38 AM
wachstum: :bounce: Yes! the stylized leaves, how could I forget. I will do another drawing, this time with more detail, and I'll try to add character to the tree. Adding character is something I need more practice with. And also deciding what kind of character it is I am trying to create.

I see this tree being a strong and wise type of character, but with a dark side to it. I'm not too sure but I think I'll use that as a start.

04 April 2004, 07:28 PM
This is one of the most original ideas I have seen in the contest, I'm glad you stuck with the tree idea. Your renderings also look great; I do have a context question though.

From skimming over the posts, I understand that you want to stick with the religious, iconic, representation of one tree. It seems to me that something like a air recycling system would be part of a larger system, something like a farm, similar to the matrix human energy plant. Do you have any plans to broaden the scope of the concept, like placing this tree among others or in an overall industrial system?

Just a brief thought. I cant wait to see more!

04 April 2004, 03:02 AM
joshtwoone: Thanks for the comments! I plan to focus a little more on the air-recycling aspect of the concept, but I think the main focus would be the religious nature of the tree.

Placing it in a setting with dozens or even hundreds of other trees would feel too much like the matrix, and I think I would lose the character aspects of the tree itself. But you never know, i might try it out.

My intension is to place the tree in a industry setting, with only minimal ground/earth supporting the tree's base.

There is still a lot of work that I need to put in for the environment and the over all tree itself, and I am very glad to hear that you like my concepts :beer:

04 April 2004, 04:53 AM
Actually, I liked the further away shot. I would think it would be more powerful and explanitory by making it a "lonely" tree, buried deep in a hole, surrounded by layers and layers of technology with a shaft of light illuminating the tree from above.

kind of "lost" and "alone", but responsible for SO much and the demand the tech places on the tree is enormous?

Eh, just thinking out loud.


04 April 2004, 01:23 PM
Hey Airborne, caught your new updates. Looking better all the time. I agree with BD. I think if you did a forest of trees it would be less than more. I'm interested to see what it would look like with your specialized leaves on it cause it doesn't come off like the technology is keeping it alive. Keep up the good work. Yours is a nice breath of flesh air with most of us doing humanoids.

04 April 2004, 04:32 PM
BDPatton/Haven: That's exactly what I had in mind for a composition, I still want to try it out and I think I will. All I really need to finish now is the stylized leaves and I should be good to go on developing strickty compositions.

Thanks for the comments guys :beer:

04 April 2004, 07:06 AM (

Well, I haven't had much time to finish the otehr ideas I had in my head, but here is one of them. I'm trying to focus on how the leaves will be arranged on the tree, also a brief design on the leaves themselves.

This is very rough compared to my other concepts, i'm trying to focus just on the arrangement, then once I have something I like, i'm going into compositions.

04 April 2004, 07:09 AM (

Close up.

Again, very, very rough concepts i'm doing here, i'm just playing around with the arrangement of leaves, and their design.

I think i'm gonna make the canopy thicker, but still easy to see without too much detail.

04 April 2004, 09:47 PM
Excellent concept :thumbsup:

cant wait for your final composition :applause:

04 April 2004, 07:07 AM

I belive by now your concept has reached a state in which it is able to supply a finished picture.

04 April 2004, 03:37 PM
wachstum/moe: Thanks for the feedback guys, i'll probably start on compositions this week. Check back soon!

05 May 2004, 08:01 AM (

Finally found some time to do a little work on this challenge. Here are a few quick composition thumbs. Basicly the viewer is suppose to be viewing the tree from below looking up, this goes for all three thumbs.

Personally I love the third one! The tree is the center focal point, the second are the stylized leaves, and third is the two trees in the distance to give it a sense of depth, and atmosphere.

What do you guys/gals think?

05 May 2004, 08:03 AM (

05 May 2004, 08:06 AM (

Not too many to choose from but I like the one on the bottom.

05 May 2004, 08:09 AM (

This is the one I like!

The viewer in these compositions is looking up at the tree from it's base.

05 May 2004, 04:59 AM (

Finally I started the final composition, I was a little worried at first but it is coming along very well in my opinion. One or two more uploads and I should be ready to start the line Art and finally colour.

Any C & C?

05 May 2004, 05:01 AM (

Here is a close up for anyone who wants to see.

05 May 2004, 11:48 PM (

Because of the hacker attack on the CGtalk Server I am reposting all of my previous work. ENjoy!!!

05 May 2004, 05:38 PM (

The line art is finally competed. I even started on the colour WIP. So far it is looking good.

I am even doing time lapsed screen captures of my colouring work so that I have the whole painting recorded from start to end.

Expect a colour piece by tonight.

05 May 2004, 06:53 PM
Hey there Freewave. I really like that yellowish version a lot more which you have uploaded before your final lineart.

One reason is that if youre going to draw grass all over it. Youre dwarfing the tree. Specially if the grass and mushrooms look so big. Scale of the tree is coming down in a hurry!:eek:

Avoid them grass and plants to get so big to keep the tree massive. I also liked the tree more when it looked bit more machinery. Just like the one in that yellowish version! :drool:

Think of scale when you add stuff :thumbsup: Great concept!

05 May 2004, 08:22 PM
Falcor_: Good point, I was thinking the samething, I jsut wasn't sure if the piece was lossing it's impact. So thanks for mentioning it. I'm working on the colour right now, so i'll probably take out the grass and add something smaller jsut to give it some texture. But i'll keep an eye out for scale.

Also, regarding the mechanical components. I will probably add a few on teh branches rather then just leaves.

05 May 2004, 04:22 AM (

Trying out brushes and textures, and this is what I have so far. I was happy at first, but might have over done it. I'm going to clean it up and adjust the colours another day, I need sleep. :P

05 May 2004, 02:46 PM
Hey Freewave, I just discovered your entry this afternoon, and I'm completely into it.
I first loved your beautiful sketches, and thougth right away the same as people here: at last, here's somebody else who isn't doing a chick with metal boobs!
Your idea is a great one, and I patiently read the whole thread.
Very interresting ideas and opposite points of view from everybody. The debate about how the tree should or shouldn't be even made me look online for info about photosynthesis! :D
Thanks to you and people on your thread, I'll die less idiot!

So now I feel kind of sorry, because I come after all the interresting debate stuff. You made your choice after weeks of thoughts and sketches. After one hour spent here, I wanna say: I hope after you finished your CG, you'll still have time to explore the opposite direction.
The one you didn't pick because it reminded you too much of the Matrix. "Squadrons" of trees, floatting above an hostile landscape, invisibly hurt by the nefast gases. Mankind has been trying for years, decades to change the atmosphere, while thousands of trees are silently dying, replaced by new young ones, in a long and imperceptible fight... One of them is very old, one can see on the trunk and the roots the after-effects of years of naughty gases, some branches are dead, etc, etc...

Sorry for my looooooooong (and hopefully no too boring) note.
I rarely write so much, but your concept took me unexpectedly in a long and nice inner trip.
Very inspirationnal, so good!
Incredible work you did. I'm eagger to see the next step.

Best of luck, your in my favs now!

05 May 2004, 05:06 PM
Frood: What can I say, thanks for the comments, and inspriation you have for my current work. You did bring up a few good points, and I do agree with you on trying out other variations in the future.

My goal in the end is to have a piece that can tell a story in the end. It will take a lot to do that but I still have a month to do it.

Thanks once again for the helpful reply, and I should have something up in the next two days.

P.S. I'm recording my entire process from start to finish of my colouring. It will be a nice dvd quality recording. I'll keep you guys posted on that.

05 May 2004, 03:09 AM (

At this point I am happy with the trunk of the tree. I'm goin gto start the leaves and hopefully begin to see some unity between the colours and textures.

I need some opinions, does anyone think the texture is going overboard on the trunk? The compression is low so bare that in mind.

05 May 2004, 03:49 AM
Originally posted by Freewave (

The trees would be feed polluted air through underground pipelines that gather the polluted air.

Mark, this idea is brilliant... Glad to know your pinning it.

Great work though. :applause:

Visit My 2D Machineflesh Thread (

05 May 2004, 03:35 AM
Cabertevon: Thanks for the comment!

I hope that at the end of this challenge, there will be a large enough body of concept work and creative ideas, that Expose 3 will be just unbelievable. I can't wait!

05 May 2004, 05:12 AM (

Another day, another update. This time it is the leaves. been trying to establish a system for leaves. It is taking a long time, but I am starting to get the hang of it.

Any comments thus far?

05 May 2004, 06:07 AM
I am new here hehe heyi like ur trees they are kool it alot
The colors are nice too

05 May 2004, 04:48 AM (

Yet another update. I glad things are running sooooo smoothly the last few days. 3 weeks ago I was still doing concept work. I jumped so far ahead now that I have my final composition layed out.

Anyway, I am not done the leaves yet, They still need work, more painting, and also the lighting and shadows need adjustment as well.


05 May 2004, 04:57 AM
cabertevon: Glad you like the concept! :beer:

05 May 2004, 05:49 AM (

Well, this weekend was pretty busy with things other then this contest, but I was able to slide in a few hours Sunday to finaly get a good portion of the piping done.

Any C & C?

05 May 2004, 05:51 AM (

Might as well show a close up, the detail is getting interesting.

05 May 2004, 06:06 AM
Truely one of the more original takes on the whole machine flesh theme, i really like what youve done with it. Youve kept it very simple and self explanatory.

The colouring looks like its going extremely well, the moss hanging off the tree looks fantastic as well as the foliage and the tree texture.

The Pipes flowing out as the roots of the tree are looking good, the only thing that i will say is that you definately need to put in those little sprouts poping out from between the pipes. Atm that area is looking kinda plain and in the close up version of the pipes i can clearly see youre going to put them in later, Do it!:thumbsup: , the image will look much better.

It will give the idea that among the steel sterile mechanics that pump into the tree new life can still survive and grow. The orange haze in the background has a nice feel to it, its either like the sun going down or a clearing in the smog of a polluted sky.

Keep it up, its looking good.:thumbsup:

05 May 2004, 06:13 AM
sketchfiend: You're right about the polluted sky, and the plants in between the piping. As soon as I am done that section, all the fun little stuff will be poping up everywhere.

You can't see at this resolution but there will be a few inputs/vents on the branches and on the trunk. There will also be little glowing lights on parts of the piping along with the branches. All this will be updated soon!


05 May 2004, 04:56 AM (

Man this was a killer, I have had a reall ybad work day on this piece. photoshop was running sooo slow, I had to rearrange all the layers, flatten as many as I could, and only after that did I get a chance to paint, and this is all I have to show for 3 hours of work :(

05 May 2004, 06:36 AM
I think adding that figure has added a dramatic sense of scale to your piece, good move there. One thing - some of the leaves on the tree seem about as tall as the man, was this your intention? I keep thinking that if a tree was persuaded to grow so enormously (like anti-bonsai) then it's leaf growth and branch growth would be proportionally smaller and more complex. Just a thought. Overall though, it's looking very very good indeed, so keep up the good work! :beer:

On the photoshop layers issue ... remarkable how quickly it can start to chug isn't it? I've started to try and work in only a few layers, with the majority of work being done on only one. Sounds a bit committed, but actually quite liberating! Laters...

05 May 2004, 05:54 PM
Agreed on the figure addition. Its a real important part as far as showing the scale of the tree and it's may bigger than I previously though, so nice going there. I like how its so huge. I also like the idea of the unique leaves on earlier ideas but at the same time they looked a bit too artificial to be sprouting from an organically enhanced tree. I like that you went back o something more organic and actually it makes just as much sense. Its almost overwhelmed with vegetaton which would make sense with what an environmental workhorse it would be.

Bravo on the idea too, very different from what others are doing as ost people are doing peple or animals. And it's almost realistic as something that could become reality or necessary in the future. I wouldnt be surprised to see something like this pop up an a future issue of of Masamune Shirow's Appleseed or something, :)


05 May 2004, 10:57 PM
Thanks for the comments guys! I find that the scale is very impactful also the size of the leaves may seem a little weird at first, but overall they seem to work for this composition. I think they do, i know that there are several types of trees that have enourmous leaves, which are in the amazon jungle, and probably the Gongo.

I am also going to add little flowers and plants in between the pipes. Should be interesting once I get to do that.

05 May 2004, 05:53 AM (

Well, again I put in some time tonight, here is the whoel composition. I repainted the platform, and put in a temporary person, I think I gonna make the person a researcher or scientist, not too sure yet. The other platform was just killing me, I had a little problem with the perspective lines which didn't match up.


05 May 2004, 05:55 AM (

Here is the re-painted platform!

05 May 2004, 05:56 AM (

Sorry guys, I got the file names messed up :(

05 May 2004, 07:48 AM
Great updates dude, not sure i like your most recent change to the character on the metal platform i liked the one a couple of updates ago.

The reason i liked the old one is that it looked as though the preson had a bird sitting on his/her shoulder, and by the closeness and flight of the other birds it kind of felt to me as though it implied that the birds where the persons pets. That man had bonded with nature. That kind of thing....meh it was just a thought.

The character for being so far away sees a little too crisp you may want to blur they a bit.:thumbsup: :D

Otherwise it looks like its going really well. Keep it going.:bounce: :thumbsup:

05 May 2004, 01:09 PM
Sketchfiend: Good point regarding the person, both about the birds, and the blurring. I'll try that out and see how it looks. I am still not completely happy with the person, but i'll make sure it will work out in the end. :beer:

05 May 2004, 10:29 PM
:) Great concept and the people really help give that sense of scale.

the metallic roots are really nice - makes you want to know what's going on under the rest of the tree where machine meets flesh so to speak

A really original idea:thumbsup:

05 May 2004, 04:38 AM (

I started working on the background, not sure if I am happy with it yet, so we will just have to see where tomorrow takes me!

05 May 2004, 04:42 AM
MrFreeman: "What is under the pipes?" Very interesting question, i neer though of that, but now that I think of it, perhaps there is room for revisiting this concept in the future for something else. :P Thanks for the comments MrFreeman!

05 May 2004, 08:25 AM (

Did some more work on the background. On the trunk of the tree, and little details here and there.

My question is what does everyone think of the background? Is there any problems with the perspective in comparision to the tree?

05 May 2004, 08:12 PM
Hi, I´m not sure it I can express correctly in english, but let´s go,
the saturation and the hue tends to goes blue as far as the horizon goes, *under natural day-light conditions* so in a yellow-dominant horizon you´ll have to find the way to pass the deep impression. I think the overall-tones looks fine, but the horizontal line must be a little brighter, less saturated and more gemoetric, unless you are dealing with a very irregular world. you can also experiment with blue but be very carefull while experiment yellow influence of the sun with the coulds and the blue of the sky.

hope that helps! :beer:


05 May 2004, 04:55 AM
Russo: Thanks for the feedback, I am going to try it out and see how it looks. YOu were also right, I am looking to create an irregular world, one that is highly polluted, which is why trees are required to be mechanically enhanced in order to survive.

06 June 2004, 02:57 AM
yeah, as of now, it doesn't look too poluted. It seems like a nice sunset in a jungle somewhere in the near future.

I kinda like that though... yes, it's very sad that we got to a point where we need to help trees grows artificially. But our environment is still very adaptive, so really nice looking scenarios such as the one you created would still be posible. (I think)

I don't necessarily like how images / movies can be very 'one-sided' sometimes. There's always + and - in everything that surrounds us, as well as ourselves.

enough of half-ass philosophy, nice work!
Good luck,
Bruno (

06 June 2004, 01:09 PM
brunowerneck: Some good points you brought up. Perhaps the piece might work without the pollution idea, overall I think the piece works as it is. I might still try to enhance the background in order to suggest a polluted environment, but at this point i am not sure.

Thanks for the comments!

06 June 2004, 04:34 AM (

Well I am at that point where I feel this piece is pretty much done. I like the colour, lighting, and overall apperence.

Before I go on to the submitting stage, does anyone see anything wrong with it, regarding lighting, colour, certain elements? I recently added leaves between two of the pipes, does it look good or was it better when the leaves were not there?

06 June 2004, 06:38 AM
Originally posted by Freewave
Well I am at that point where I feel this piece is pretty much done. I like the colour, lighting, and overall apperence.

Before I go on to the submitting stage, does anyone see anything wrong with it, regarding lighting, colour, certain elements? I recently added leaves between two of the pipes, does it look good or was it better when the leaves were not there?

Lighting looks quite good, im impressed with the fact you managed to neatly get some colour reflected on to the pipes form the greenery in between them, looks good.

One thing i will mention is that the green glass tube that surrounds the ladder in the background looks a little flat, perhaps its just the perspective because its sitting very close to the horizon line and its hard to get feeling for it being cylindrical. maybe some different highlights or shadows would help.

The 2 pipes that a closest to the ladder look a little plain. Or perhaps the tree to the far left should have some indication of the same kind of pipes coming out of its series root systems. It would keep some continuity in your idea.

As for the sky it looks great but it depends on what youre trying to show, atm it looks as though the sky is almost clean and will no longer need the trees to filter the pollution. If you can id like to see a version where the sky is dark and smog filled and you can see a break in the polluted clouds with rays of light puring through.

Youve done an awesome job to get this far, congrats, i really like what youve done. I hope what i have mentioned has been helpful and if not forget i ever said anything....hehehe:beer:

Youve still got plenty of time to tweak and adjust your image, dont rush it. Have a good one bud.:thumbsup: :D :wavey:

06 June 2004, 01:10 PM
SKETCHFIEND: YOu are right, I still have sometime before the deadline, I will consider your suggestions, and post something ASAP.

Thanks once again!

06 June 2004, 03:39 PM
the colors are splendid!!!
I like a lot! :buttrock:

06 June 2004, 06:55 PM
Hey...really nice work! Very nice rendering. I did want to point out that there is an odd bright light reflection on the third pipe from the there supposed to be another source of light? I believe it would be shadowed except for the bit of green reflection...ok..gots to go...nice illustration.

06 June 2004, 04:22 AM
OHhh as I expected, my director just pilled up a ton of work for me, looks like a lot of all nighters for this challenge are coming up.

hephez: YOu like the colours don't you! :beer:

Snotblow: Thanks for pointing it out, after looking at this thing for so long you tend to overlook these little things. Thanks!

06 June 2004, 07:52 AM
my opinion is that u probably need some more definied background. The tree in the first plan works fine with me, but the bg is an empty space... add somekind of horizont, mountains, vulcanos, anything... and than some more tiny birds way back, just to put some more life to this great picture.

06 June 2004, 03:34 PM
NinjaASSN: Good point, it does seem a little empty, as mentioned earlier, I will try to work as much into the piece as people suggested. Thanks NinjaASSN!!!

06 June 2004, 02:53 AM (

Finally got some time to do the backgrounds and the little touch ups on several parts such as the tree in the back.

06 June 2004, 02:53 AM
dude, i am digging the way it has come together.

the sandy, bleached sky, the pipes are just dirty enough, the platform with the guy monitroing the tree (or just looking out).

have u tried punching up the contrast on the dark side of the tree (the near one and the on in the midbackground?) the setting looks like it is going into dawn. that typically yealds longer, deeper shadows. it is just an idea to look at. and probably my only beef... if u call it a beef


i m lovin it (not like macdonalds)

06 June 2004, 02:55 AM (

I like this one!

06 June 2004, 02:55 AM
ok... that is just nutz... u just made the adjusntment as i was responding 2 your last post...

verrrrry cool

06 June 2004, 02:57 AM
liking the second one

06 June 2004, 02:57 AM (

The shadows and other things still need some fixing, so bare that in mind. :)

Here are three variations for the background, I like the second one, what do you guys think? Which background do you like?

06 June 2004, 03:03 AM
Hey FLX What's up!

I agree on the shadow contrast on the tree, I probably will darken it, I just don't want to go overboard to a point where the tree is lossing emphasis.

I'm glad you like how this it turning out though FLX!:beer:

06 June 2004, 03:05 AM
:beer: just keep going (doing tests i mean).

06 June 2004, 03:39 AM
GrEaT wOrK!!!!:applause:

I prefer the high montains... like "Andes..."

well... I loved your solar color scheme!!! congratulations man!!!:thumbsup:

Del pecado de mi pueblo comen, y en su maldad levantan su alma. (

06 June 2004, 04:37 AM
I love the second one bud, youve gone leaps and bounds since i last saw your work. The second one has a sort of swampy haze thing going for it and the perspective of the view suits the positioning of the mountains you have in the background.

Its lookiong SWEET!! bud, congrats..
:thumbsup: :D :bowdown: :beer:

06 June 2004, 06:41 AM
Really looking great....

I really like the second of the 3 WIPs with misty mountains in the background...just enough detail to add depth without being overpowering

congratulations on the work..and good's amazing to see everything come together...(sorry smilies not working on my G5..otherwise there would be lots here...

06 June 2004, 01:09 PM
londero: Thanks for the comments :thumbsup:

sketchfiend: I'm glad people like where I have gone to with this piece, it is also thanks to everyones comments that helped me along the way.

MrFreeman: It seems that everyone likes the second one as well, looks like I'm probably going to stick to it. Thanks for the comments MrFreemen:bounce: :beer:

06 June 2004, 07:32 PM
wow what a progress! I do prefer the big mountains I think (as you said it´s a irregular world) anyway it´s getting better and better, keep coming!!


06 June 2004, 10:38 PM
Very nice.........i like the second makes it more looks like a landscape for an ancient forest.

Avery different angle on it all.

Good luck


06 June 2004, 11:17 PM
Russo: :beer:

Paul Davidson: An ancient forest huh? Never though of that before, it could work too!:bounce:

06 June 2004, 05:09 AM (

I touched up a few little things, and wanted to try out some colour variations. So what variation do you like best?

My favourite in order are 2, 4, 7.

P.S. Thank you so much for all the support thus far in this challenge, it is good to know that people really do support and respect each otehrs work!

06 June 2004, 05:12 AM (

Here are the other four colour variations. These seem to be a little more experimental in my opinion.

06 June 2004, 06:09 AM
7 looks very good to me, although it's hard to judge by those small thumbnails. I think the colors in 4 make the tree look a little too plain.

Much as i like what i see, especially the concept, your piece is lacking in details relative to the other entries. Of course that's not bad, but I think one of the biggest appeals of machine-based concept art is the squirrelly little details all over the place.

For example, I wish there was more to that platform. My eye keeps wandering to that area, but there's not much there to keep my gaze.

Also, do the machine components have to end at the roots of the tree? A few hints of mechanical components somewhere towards the top might make be more interesting. Or perhaps a metal vein/tunnel spiraling up the tree, like a maintanence tunnel.

06 June 2004, 08:18 AM
I like number 8 more...the colors are more tuned...I like very much your idea...well thought

06 June 2004, 01:13 PM
I like 2 and 7 the best.

On number 7 though the tree looks just a bit washed out. Can you enhance the green leaves a smidgen?

In number 2 the green really stands out against that yellow background.

If I had to choose right now I'd go with #2. But I think 7's got some real possibilities. I like the reddish background better than the yellow in 2. But your tree loses something in there.

06 June 2004, 02:23 PM
4, 6 7,8

4, colour is closest to realism (my oppinion) works with a time of day very well (early morning)
6, the saturation of the tree doenst feel right to me, but the colour in the background seems to work with the theme (to me)
7, ... i like the slight blue? maroon? hueing... cant explain it... it just feels cool... maybe not the feel of a ravaged earth, but one on the rebound... or at a new ballance
8 seems to be very real lighting wise. it is not as dynamic or over the top as some of the others, but i still like thin one alot

i am leaning toward 4, 6 or 8...

sue me, i am somewhat indecisive sometimes

06 June 2004, 02:25 PM
W.I.P: A little more detail wouldn't hurt I guess. I myself would love to spend another month or so on this concept and really bring in the detail, but with work and several other projects being worked on obviously my time put to this project is limiting. :)

FLX, Siladar, techart: Thanks for the comments, I really needed some feedback on these variations.

At this point I am leaning towards, 2, 7, 6. That is the order.

Siladar: I am goign to try bringing out some of the green in the leaves for number 7. I agree with you and the others that 7 might be something to explore further.

I like the colours in number 6 also. They seem to be unified. At least on the monitor I am viewing them on.

Thanks once again everyone!:beer:

06 June 2004, 03:26 AM (

Here is the first colour variation.

06 June 2004, 03:31 AM (

Here are the last two variations, the final will be one of these two. What does everyone think? I am voting for the original orange variation.

Also I did try out several ideas that were mentioned by people, and I wasn't too happy with the results, but thank you for suggesting them everyone.

Hope you like the final piece.

06 June 2004, 05:11 AM
I have to say I'm leaning more towards the orange too...very looking.:bounce:

06 June 2004, 11:31 AM
i actually like the less saturated of the two... but i am also not good with warm colour. i like the second one more because it is not as intense as the first... which probably means it is not as evocotive (sp) as the first more saturated verson.

go with your gut

06 June 2004, 12:25 PM
Both has their good sides. Desaturated version looks more natural. Saturated version gives nicer feeling... Maybe you should try to adjust something between them? The light youhave created there is pretty natural except there couldn't be so much light on the metal "pipes" on the lower right corner same goes a little bit to upper right corner but it isn't so big deal. Perharps you should try to flatten them a little bit. But other hand then you have to balance your picture again and that wouldn't be too nice progress...

06 June 2004, 06:23 PM
SNotblow, FLX, TeemuR: Thanks for the comments guys, I think I might still go with the Orange version. I still have to make my decision. TOnight I am going to upload my final piece, so I have a efw hours to decided still. AHhh.. the pressure :surprised:

06 June 2004, 06:35 PM
arg , well , hey great work , dude and yes the latter pic .
I think I'm gonna do something opposite with my pic but
here it looks like the saturated pic has too yellow air..
and yes the less saturated seems a bit more real ...and
the birds and the area around them give a more peaceful feel
in the second pic ... still I can see it's not an easy choice

06 June 2004, 04:11 AM (

Ok, since I am such a typical Libra I had to settle for both variations. I litterly mixed the colour variations settings into one, making the final less saturated, then the orange, but more vibrant then the desaturated orange.

I also added a little bit of shadow hear and there and also added the "B5-1" letters onto the piping as a small detail, which I though was a little distracting but after a while I started to like it.

Anyway, I am uploading the high res version tomorrow so if there are any comments anyone would like to share, please go right ahead.

I would also like to thank anyone and everyone who gave me feedback and left me comments regarding my progress over the last 3 months, and I want to wish all the other contestants the best of luck with their entries. This challange by far has been the best that CG NETWORKS has done, and I can't wait to see everyone's entries.


06 June 2004, 07:31 AM
I like this fairy environment! :drool:
Congratulation and... Good luck!!! :beer: :thumbsup:

06 June 2004, 08:59 AM
Beautiful - it's great to see such an original refreshing theme, too.

All the best!

06 June 2004, 12:18 PM
Thank you for commenting on my entry first. Than, on YOUR one: isn't it over-saturated? I liked the one before last one better. Also, you could increase contrast a bit "here and there" instead of increasing saturation... I think. Don't throw tomatoes at me.

Again, it is too late to change a lot of things, but I think you could add some details like small white flowers to the tree with no pain.

06 June 2004, 03:33 PM
Thanks for the comments guys! :beer:

sun_olya: THe colour variations were killing me because I liked a few of them, and even at this point I still like them, but I had to make a decision so I don't want to go back and play around with colours anymore. I might try increasing brightness and contrast tonight and see how that looks but I have no time to try painting anymore into this piece. Thanks for the feedback!

Squibbit: :beer:

07 July 2004, 03:15 PM
GOOD WORK! I REALLY like the environment you have set up...It reminds me of the rainforests in Australia and the damp air and clean comfortable feeling I got there. Fresh and alive. Your decision to mix the two colors for the horizon was a good one and I JUST LOVE the scene. Good Job! and Good luck in voting *I almost typed and wrote good lick Lol...* Anywho, I hope to see you around:thumbsup:

07 July 2004, 03:48 PM
Shinwa: Thanks for the comments, I am glad you like how my final colour variation turned out. I wasn't sure if I made the right decision, but eventuly I went with my gut feeling and ended up with this. I have never been in a rainforest, perhaps if the opportunity is offered I won't turn it down :) Thanks!

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