View Full Version : Bssrdf shader


yinako
03 March 2004, 04:15 PM
Just so all you SSS fanatics know.

http://test.jzinfo.com/bssrdf.htm

Implemented as standard Maya shader.

danylyon
03 March 2004, 05:16 PM
Very cool!

Is there a way to have bump mapping?
Is there a way to control the sss effect with a texture map?

Profane
03 March 2004, 07:08 PM
...really cool....thanks for the link!

yinako
03 March 2004, 02:36 PM
Originally posted by danylyon
Very cool!

Is there a way to have bump mapping?
Is there a way to control the sss effect with a texture map?

yeap theres an example scene in the files, with bump.
I also notice it doesn't work with convert to file texture command, bummer..urr

bluemagicuk
03 March 2004, 05:56 PM
Thanks for the info, will test more this weekend :)

stallion151
03 March 2004, 02:06 AM
pretty cool shader, have one problem though.
On the examples it works brilliantly, but when i try my model. It gives me an error of input connection already exists (along those lines) and only renders a black specular shader...?

dunno why

houwen
03 March 2004, 07:07 AM
Thank you !!i will try soon!

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