I'm pretty new at 3d but low-poly was a module on our 1st semester (i'm on a 3d animation course in wales) and my interest has always been firmly in gameart.
Bill and Ted is a movie I've always enjoyed and with all the game models I've seen for Keanu in The Matrix I thought it would be interesting to model him with a very different slant.
Theres a good pic on www.kessho.net/Ted/ of Keanu in this role.
I'm currently learning the game-specific modelling techniques (that rules of the trade thread is gold!) but the rules said characterisation is considered over technicalities so I'm hoping they'll forgive me if my tri-stripping ain't perfect!
Be excellent to each other,
And party on dudes!