View Full Version : Rendering 360 degree animation with WIREFRAME please help

03 March 2004, 06:43 AM
Hello everyone i have a question. I have seen many demo reels with a character spinnin in its bind pose with textures on top and nice lighting in a scene, but also wire frame on top of the model.

Can anyone please tell me how i could achieve such a rendering with wire frame on top of my character that has textures or at least a blin shader on it and spinning?

THank you ahead

03 March 2004, 03:42 PM
for the 360 spinning simply use a circle curve around your object and select a camera with a curve follow to this circle...

If I want to render my model in a wireframe part I make a UV map and get an Image of it...after all I add the Image with the wireframe as the colormap of the shader and render it...!

hope I could help you!

CGTalk Moderation
01 January 2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.