First post on CGTalk and first submission for critique. I recently finished designing, modeling, texturing, and rigging this character. Animation is nearly done, but there are some tweaks left. It's only an edited playblast from Maya, so nothing rendered in high res yet. Check it out if you get the chance:
Can also check out my reel at:
Or browse around the site and see some traditional artwork at
Crits on the scene are welcome.