View Full Version : Procedural Shader Tutorials
03 March 2004, 05:50 PM
Does anyone know of a tutorial to create a procedural shader like "Grassy Knoll"? That one is a terrain shader that changes based on the positions of the uv's. The flat areas are green(grass) with the vertical ones being a ground texture.
03 March 2004, 02:35 PM
I have a tutorial on my site on how I texture terrain in Maya.
Terrain tutorial (http://www.sandstrom.on.to)
03 March 2004, 02:02 PM
theres 2 shading nodes that does something similar already in maya, snow and mountain respectively..might not be exactly what you want, but worth checking out regardless
01 January 2006, 05:00 PM
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