View Full Version : stop-walk-kick? do i use motionmixer?
03-08-2004, 02:09 PM
Hi Having problems trying to make cycles more varied, and struggling to find any good tutorials. Ive got a looped cycle of a character walking however I need him to open a door first and then he walks then I need him to speed up the walk and kick something. How am I supposed to do this without keyframing everything I heard u can use motion mixer, but havent had much success with that, plus how can I add keys to the start of an animation, ive tried this but i have to apply it to every single animated part of my character otherwise some bits appear of sync, surely u can move all parts along at the same time. I used repeat for each animated part in the graph editor to get the cycle, havent figured out the cyclist plugin yet. Cheers