View Full Version : Stills: Self portrait
03 March 2004, 06:41 AM
Got the look I want, starting the animation soon.:)
03 March 2004, 12:55 PM
Looks very cool. Waiting to see the anim :thumbsup:
03 March 2004, 01:08 PM
Looks good. The animation should be very interesting! :thumbsup:
03 March 2004, 01:42 PM
wow I'll sit here waiting^^~:rolleyes:
03 March 2004, 01:54 PM
03 March 2004, 02:29 AM
Thanks all! I'll try to get a test render posted soon of what I'm attempting to do with this.
03 March 2004, 07:15 AM
I like your idea you have created here. I'd be interested to see your final animation.
Besides that, I am not seeing any imperfections in your image. Either that or my eyes aren't trained to be vicious. :-)
03 March 2004, 09:15 AM
Very nice FX!!!!:buttrock:
03 March 2004, 05:33 PM
Very cool! I actually had such a similar Idea a while ago aswell... :)
I think you need to improve the depth of field though. It looks weird, just like some boxes are blurred.. but they don't look "closer". Maybe it's weird because they're not bigger?
03 March 2004, 05:47 PM
This is incredible. Did you see the Butoh dance image posted a week back? Similar but different. Is the seperation/breakaway going to be real time?
03 March 2004, 03:09 AM
Yes! The Butoh dance image is Awesome!:thumbsup:
03 March 2004, 05:06 PM
Cooler than the Matrix , I think !
03 March 2004, 06:12 PM
verry cool :thumbsup:
03 March 2004, 05:24 AM
Sorry for the delay on the animation. I jumped into a UV mode, still has it's problems but were getting there I think. My hope is that I can take the uv look and mix it into the poly look. Should be cool if I can pull it off! Then animation for sure. Guess I'm back in a wip:shrug:
Thanks again for the feedback:thumbsup:
03 March 2004, 05:36 AM
03 March 2004, 11:04 PM
I really like that last pic! :bounce:
Not saying that I don't like your textured version, but I think the green version was also nice in it's own way.
03 March 2004, 02:11 AM
Thanks! Yeah, the image without break up was just to show I was moving in that uv mode, but trying to get that texture of the the first two images. I like where I'm at :thumbsup:
03 March 2004, 02:52 AM
you take drugs?
03 March 2004, 03:06 AM
nice model, but you might wanna check your hoses, i think you've got some polygonal seepage there, heh heh :applause:
i really really really like the green image. its got more trippy value to it. but your texturing is pretty sweet, too. have your thought of maybe rendering both and comping one into the other?
03 March 2004, 03:18 AM
Can't wait to see it animated!
03 March 2004, 06:31 AM
Yep, I love both looks for sure:thumbsup: The green is probably still my favorite too, but I had to see what the more Realistic look might feel like with this effect. I like both... thanks!
You know this model can't be animated, 90 percent of this model is "Unnecessary" and "Messy". I'll take the 90 and bump it another 10;)
03 March 2004, 01:30 PM
But I thought this one went to eleven?
03 March 2004, 01:52 PM
I realy like the two first pictures, quite insane! :)
lots of :beer:
03 March 2004, 03:47 AM
4.7mb mpeg (http://www.teddomek.com/Movies/sptest.mpg)
kinda quick, but that's what were after. :thumbsup:
03 March 2004, 11:44 AM
It's strange but I like it. I saw the animation... it looks weird, sorry. I think the movement is not right at all. I'm not sure what you were pretending, but if it was that, then I'll ask you to change your mind :-P
But I hope it was only a test. The stills are impressive, try to animate it well and you'll do a great animation.
Keep updating, good luck!
03 March 2004, 03:55 PM
First I was impressed.
Excellent concept, allthouse I saw things like this before.
But still excellent stills. My mind went on to particle driven animation, but than sudenly very static animation. Hopefully you will change your mind, or you will use some good post effects. I agree withy previous post, that if you change it you will have excellent animation.
03 March 2004, 02:47 AM
Thanks for the feedback! I really need help in how to animate this idea, so it will be effective. My first test was fast robotic type movment, thought it would be cool. Quick jumping of the polys. I still kind of like it, but you guy's are right, looks pretty silly at the same time. Maybe just way to fast.... I'm still in test mode for sure, so how about this, a floaty type feel? Please let me know, this really helps!
3.8mb mpeg (http://www.teddomek.com/Movies/float.mpg)
03 March 2004, 04:20 AM
so how about this, a floaty type feel?
much closer to the money!! before it looked like he was... i dont know, swinging a pixel axe or something. now its a whole lot more what i imagined. i dont suppose there's a way to animate him walking, and then all the little pieces coming apart out of his mesh??
03 March 2004, 06:13 AM
I checked your thread from the beginning. You deal with critics very good. The improvement is obvious. Please continue this way.
It will be realy good.
03 March 2004, 08:35 AM
Reminds me of that Radiohead video...
01 January 2006, 04:00 PM
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