View Full Version : Character: Female
03 March 2004, 05:07 AM
I think this is final
Critics and Comments r welcome
http://kameswaran.com/Prashant/MS_CloseUp_01a.JPG http://kameswaran.com/Prashant/LongShot.jpg http://kameswaran.com/Prashant/MS_CloseUp_02.JPG
03 March 2004, 04:34 AM
03 March 2004, 11:17 AM
nice ass ;)
03 March 2004, 11:20 AM
She's pretty, but the hair and the eyebows can be better^^:rolleyes:
03 March 2004, 01:26 PM
:love: :applause: :thumbsup:
Modelling is great...perfect...all finer details are nice...
I'm not sure about wires though, may produce deformations when animated, but the model has come out nice.
I guess the closeup is a test render, not finished work, I'd like to see full body render in a pose...
Theres an extra glow effect due to the bright red fill light you used..
And the eyelashes need to taper off to zero....
Almost forgot to say that the hair are pretty too...
03 March 2004, 01:44 PM
u la la :-) some of the looks I like in women :P
03 March 2004, 03:56 AM
thanks for comments.
This is not a final render Image. I am testing some shaders.
I am strugling with Eyeball and lighting, I hope I will get the better solution soon.
Thanking all of you
03 March 2004, 01:18 PM
i have removed my old images
and uploaded the new images
edit the thread too..
03 March 2004, 04:44 PM
amazing...what did you use to do this?
03 March 2004, 05:16 PM
I have some suggestions:
--more spec hits around the inside of the eye to show wetness..
--the lips need alot of work
--more bump and spec variation on her face
--looks like the armpit goes a little too high
--you can probably find a better, more natural pose for the hands
--the eyelashes are sprouting from the eyeballs--they should come from the eyelids (at least this is noticeable on the lower lashes)
--try clumping some of the eyelashes together for a more natural look.. they sort of look like false lashes at the moment.
--more wetness to the lower lip
--the general area between her breasts and her collarbone is a little too short (makes the chest look too high up on the torso)
--some better lighting would help showcase your model.
03 March 2004, 12:13 PM
I did this model in Max and for texture I used Deep Paint.
Thanks for suggestions CadDebunk.
I am updating 1st image.
03 March 2004, 12:00 PM
:bowdown: cool...carry on..I am in love with that woman.
all the best
03 March 2004, 12:03 PM
:bowdown: oh...oh...oh.how did you do that?It's nice.
01 January 2006, 03:00 PM
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