XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Coca Cola :)

03-03-2004, 10:23 PM
Some coke bottles i did.

here's a little movie about the making. http://titlechasers.net/elmar/animations/coke_bottle_01.wmv



03-03-2004, 10:28 PM
Looks pretty decent. The bottles don't look like any bottles I know, they look a tad off and the plastic bottle looks like glass. I'd tweek the material a bit.

03-03-2004, 10:36 PM
Originally posted by Clockwork
Looks pretty decent. The bottles don't look like any bottles I know

They're common bottles in Europe.
I like em, nicely done.
But after inspection the shape might indeed seem a little off
I like em nonetheless :thumbsup:

edit: argg, why am I giving critique here, they look great! shape is certainly good enough!

03-03-2004, 10:39 PM
#rasper: the right one: we have something like that but it seems to me the proportions are a little off, and the left one: well we do have one like that but it's plastic, not glass :) So I agree with clockwork

03-03-2004, 10:43 PM
true, left one could use some tweaking in the material-area.
perhaps a little less refraction/reflection?

Can't quite put my finger on it

03-03-2004, 10:45 PM
Well to be honest. Im not good at making materials :( especially not with Mental Ray.

Those are europe bottles. the shapes are indeed far from 100% fit, but im still working on my max skills :P


03-03-2004, 10:53 PM
Originally posted by Rasper
true, left one could use some tweaking in the material-area.
perhaps a little less refraction/reflection?

Can't quite put my finger on it

Yeah, I see it too. Maybe make it a bit more plastic like?

03-03-2004, 11:30 PM
Maybe add a little cloudy-ness (less transparency) to the plastic one to make it look more plastic :)


03-04-2004, 07:43 AM
you need to check the IOR of the plastic one. maybe put some coke in it? cause its closed. some nice coke with nice bubbles :D

03-04-2004, 08:31 AM
I certainly recognize these bottles. Nicely done.

I agree they could do with some coke in 'em. And the left looks like the glass one, instead of looking like plastic.

03-04-2004, 09:09 AM
Great Work, I really like these, recognise the shape straight off. I have a few comments:

- The glass bottle (right one's) proportions seem a little off I think it could be that the base is too thick or the bottom half of the taper is too apparent.
- The plastic material could use some work, as the others said, its too much like glass. I suggest reducing the reflection and try to decrease the *shinyness* of it.
- The shaders for the plastic bit of coke advertising that goes round the bottles needs work. (I'm going by a bottle I have here) The ad *paper/plastic* reflects the same amount as the bottle does, but its not as shiny. Also, its has a texture to it, its not perfectly smooth like the plastic, rather it has a very very fine bump to it and even when reflecting an object, it diffuses/ blends in the area of light around it more than the plastic. Adjusting the IOR could correctly maybe.
- The ad *paper* around the glass bottle seems to be half way inside the glass as apposed to to being stuck on the outside, also the glass ad paper is just that paper, not that platic material thats on the bottles.

Hope this helps in some way.:thumbsup:

03-04-2004, 09:29 AM
Cool renders man!

My only critic with the"first eye" is that the plastic bottle is look more like glass (as already someone post here)!

Keep us posted!

03-04-2004, 11:25 AM
Thanks for your critics people! ill work on them and try to get it fixed :)

Thanks alut

03-04-2004, 12:55 PM
what renderer are you using?

if you can, try and make the plastic material slightly less glossy and make the transparency blur very slightly.
perhaps you could also add a small amount of noise, as plastic also has a more imperfect look than glass.

03-05-2004, 02:15 PM
very nice. if it wasn't a bit for the extra smoothie look I'd bet they were real!

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