View Full Version : Animation & Modelling: Demoreel
03 March 2004, 12:29 AM
I put together a demo reel that has some of my animation and modelling work in it. I also added some illustration work I have done. Just something that shows a little variety.
It's pretty much finished but I'm always open to any feedback. Also, if anyone has any problem viewing them let me know.
Here are two versions:
Large - High Res Version Divx (http://www.pacific3d.com/portfolio/Animation/DemoreelLg.avi)
Small - Low Res Version Divx (http://www.pacific3d.com/portfolio/Animation/DemoreelSm.avi)
03 March 2004, 01:02 AM
A bit too long, in my estimation. I only like cutting back to Travolta the first 5 times you do it. Try to limit that, like one long take of TRavolta doing all his kick-assest moves and then only cut back to it twice or thrice later. The disco dancing is pretty strong though. Good job there. You could lose the first skaterkid in favor of the second.
Im no modeling reel expert, but they usually incorporate wireframes, especially on low-poly models like the wizard guy. I liked the illustration a lot, to break it up.
03 March 2004, 01:13 AM
Where did you get the animation idea for the first "travolta" scene? It looks eerily familiar to the "PAN Dancing Greek God" that was on CG Talk months ago...
Well anyway.....the animation is weak. It doesnt time correctly with the music, and is pretty floaty and slow motion. Its not expressive at all.
The modelling is okay.
The illustrations are your strongest stuff, but its hard to believe that the same guy who did those (and included so much detail) is the same who did the rest of the 3d stuff on the reel.
03 March 2004, 05:19 AM
I was told to never put Rolling creds on a reel. Can the Last few Dance scenes, especially the really zoomed out one. Are you a Modeler or an animator? I think our models stand out more and you should toss in the wire frames, also the reel can be trimmed.
Keep it going:thumbsup:
01 January 2006, 03:00 PM
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