View Full Version : Car - Nissan 350z

03 March 2004, 05:07 PM
Hi! :wavey:

I have been browsing with my mouth open for a while now and so this is my first post. I finished this model of Nissan 350z today and I think it's the best image I have come up with. I got some comments from my pals, that they didn't like the shading of the car. Too smooth and soft reflections they say, but I kinda like it that way, because they use soft reflections in some car advertisement in magazines as well. ;)

I'd really give value to your opinions. Thanks. :bowdown:

03 March 2004, 10:03 PM
Hmm I can't believe no one has replied to this yet.

Excellent render! It looks superb.

My only problem is that the front bumper seems a bit too rounded. Maybe a sharper curve right below the nissan emblen to define that section a bit more. Because when it's too rounded it starts to look like the Lexus SC or the Audi TT. :)

But I'm loving the paint job, the wheels, the lights, the works. Great job!

You should have put a "SHIFT_3dsmax" :)

03 March 2004, 10:04 PM
very nice work!!!

the wheelhouse (front) looks a little to wide :shrug:

that's the only crit i have.

03 March 2004, 10:30 PM
That's a really nice 350 !!

I like the model and the shader, no crits from my side :thumbsup:

Can we have some more views ?


03 March 2004, 11:12 PM
Looks really good.

One thing though, there seems to be something on the front fender. Looks like a big rain drop or something.

03 March 2004, 11:17 PM
The car is really really nice, congratulations. On the other hand the composition is a bit weak imho, i can't focus my attention on the car. I tried some tweaks in Ps, i hope you don't mind them :)

[plugged on the front page]

03 March 2004, 11:23 PM
Very nice work.....:thumbsup: No crits from me..

03 March 2004, 11:25 PM
First post, huh?

Good job, very good job.. any wire/ more tech info?

03 March 2004, 11:56 PM
Hi Migugi

Beautiful model,beautiful render.
I would only remark about the refractless,spectacularless,and all too tranparent glass areas (windshield,side glasses,headlamp covers)along with the paint that looks like it all reverse-facing angle instead of facing angle.All the reflections should be facing from the geometery to the viewers(camera) eye instead of facing away from the viewers(camera) eye like behind the front fender shapes.But then again in a studio like enviroment what would they reflect anyways?
Even so it is a great model and render.



03 March 2004, 12:06 AM
That's amazing. Truly, way beyond my skills.

Just one question though, you can't be only 16 years old, right? :eek:

03 March 2004, 12:15 AM

U can change the things mentioned in crits, but it's all nit-picky stuff.

I looks sweet man. Great, clean, sharp render. Nice, ad-like feel to it.

03 March 2004, 12:16 AM
It's a pretty good model, and a pretty good render, but I am surprised to see this plugged on the fornt page (no disrespect intended dude, none at all).

I would ay the reflections are not as flattering as they could be, a little more definition wouldn't go amiss in my mind.


03 March 2004, 12:20 AM
That's a nice model, but the rims are too reflective, and the spokes are too thin, but great anyway.

03 March 2004, 12:20 AM
First post and directly to the front page? Just unbelieveable... :eek: Great work :)

What software are you using? Any wires?

03 March 2004, 12:37 AM
oh, sorry, didn't notice the specs in the corner... my fault. :hmm:

the wires would still be great :D

03 March 2004, 12:44 AM
Wow, excellent model :applause:

I was waiting for someone to model a Z.

03 March 2004, 12:56 AM
It's very good, some things could use improvement. Do you have any renders of different angles? Congrats on front page

03 March 2004, 12:58 AM
I really like the shading but some of the proportions and surface look abit off to me..

I take it this is a poly model ?

03 March 2004, 01:02 AM
very nice. i'm not that familiar with the car, but it seems like the car is made out of brushed steel like a delorian, instead of a super-smooth showroom floor pain job...

03 March 2004, 01:14 AM
that's a nice modeling..!! well done!!:buttrock:

could you show us more different angel of the model render pictures? and also the Wireframe?

Now the angle you choose is looks a little bit strange for me...maybe showing some angle like the image which i attached will make it more believeable


03 March 2004, 01:15 AM
Very nice render, congrate! :beer:

03 March 2004, 01:16 AM
a really good job. nice rendering and lightsetting. i think the yellow blinker is a bit too image like. it seems it's not a yellow glas, u know what i mean?

in summer i will try my first car. a subaru rally car. i hope it works :)

03 March 2004, 01:53 AM
finally, 350z on the frontpage.:bowdown:

03 March 2004, 02:01 AM
this looks to much like a photo. Im not saying its not 3D but can we see a wire?

03 March 2004, 02:33 AM
You can all find a tutorial of how to model a 350Z on the LightWave 3D site at:

03 March 2004, 02:35 AM
The only thing that I would criticize here is that you need to add some reflections. Not much, but enough to make the body look less like plastic. Plastic is probably a bad word.

Excellent work though.


03 March 2004, 02:47 AM
looks great. the only thing i can mention is that the wheels look a little small. They look only 16".
Maybe try 17" or 18"


03 March 2004, 03:15 AM
well, if U still have any doubt about your model (meaning everything) my opinion is the same as everybody else. Fornt page stuff. Congrats

03 March 2004, 03:46 AM
Hey man Car Looks wicked, the only thing i dont like it the Wheel shader, its doesn't match the car i would darken it, and the Tyer looks funny just not right But wicked :)


03 March 2004, 04:39 AM
veddy nice! :thumbsup:

03 March 2004, 05:36 AM
I definetely like the soft reflections/shading

03 March 2004, 06:27 AM
Illustration quality to it.

03 March 2004, 08:24 AM
Very nice car. And I like shaders too. Nevermind your friends ;)

03 March 2004, 09:13 AM
this is my first ever post and omg i'm drooling all over my keyboard atm

very nice modelling :thumbsup: :drool:

Daniel Whitton
03 March 2004, 09:41 AM
Great Job Man:beer:

What was your lighting approach with mental ray.
I'm struggling with mental ray for maya.
Did you use GI, FG, HDRI or a combination?
Did you use custom mental ray shaders like DGS for your car paint?

Again very well down:buttrock:

03 March 2004, 10:16 AM
I love that ilustration style!!!!

03 March 2004, 12:48 PM
You rule! Perfect model. This is one of my favorite rides. I think I'll model this one once I'm finished with others.
Looks neaty and preatty real.

Best regards,

03 March 2004, 12:55 PM
The pics cool man most people wont even see those tweaks. Unless they're looking for something wrong to steal your glory. Good Job Dude!!! nuf said

03 March 2004, 01:28 PM
You rock


03 March 2004, 02:09 PM
Oh... my.... god...

This is so unreal! I.. I don't know what to say.. =) I mean, I wouldn't consider my self as very experienced 3D-artist, but as my senses are telling me, this is on the front page?!?! Uhh... You have no idea how my heart is pulsating, actually I almost got a heartache when I head about it.

koopatrooper: Yeps, I'm 16 (well, almost 17) and been doing 3D for 3 years now.

But anyway, here is a wireframe:

03 March 2004, 02:13 PM
beautiful model, beautiful render. the photoshop doctored image reads better, but there was nothing that the model needs.
excelent work

03 March 2004, 02:17 PM
As you said, it has the same feel of advertising illustrations/photos, it looks great.
Like this kind of environment :drool:

03 March 2004, 02:18 PM
Nice work :beer:

:surprised luhna

03 March 2004, 02:27 PM
And now that I have survived from the shock, here are some more pieces of information you were wondering about:

It's 100% polys, modeled/textured/rendered in a period of 2 months. I actually didn't use GI or HDR. It's just a lucky combination of environment-map (smooth gradient) and 3-point lighting with area shadows. The shadow under the car was hand-painted in Photoshop so that might make you think I used GI =)

I'm not going to touch the model anymore, because I have a headache already for working too intensively with it. But it's still good to know what faults there might be in case I model more cars in the future. (Veerrry unlikely, but still)

Thank you so much for all your c&c:s!

03 March 2004, 03:01 PM
I wouldn't call it a "perfect" model
there are many smoothing issues and model has strange bumps and differences from the real one

it's nice, but not front page quality

03 March 2004, 04:20 PM
amazing work man!!! :drool: .. no crits!

when you say environment maps, i presume you mean images of some kind... what were they of?...


03 March 2004, 04:24 PM
I said previosly, that I didn't use HDR-maps, but what are HDR-maps anyway? What I did was that I just set spherical background-map (Max's own gradient ramp -map) so that reflective materials do reflect it, but they don't get illuminated by it, if you know what I mean =) So I didn't use it as a light-source, just for the reflections.

03 March 2004, 04:31 PM
why is the steering wheel on the wrong side

just wonderin

oh yeah wicked render

white dragon
03 March 2004, 04:39 PM
"why is the steering wheel on the wrong side"

you crazy americans and your backwards cars :)

very nice render!

03 March 2004, 06:25 PM
Nice job

03 March 2004, 06:42 PM
Its a good model, great lighting and pretty fine texturing. But id have to tear it apart on some modeling issues. I started modeling a 350z, but that was just to hold me over while i modeled my g35.
Things to fix, and its apparent from ur wire :
The mesh has some bump issues to it.

1) near t he fog lights, going up to the headlights.
2)at the corner of the headlights toward the grill.
3)The divots on the hood extend even further down toward the front.
4)around the Z badge on the side seems a lil weird(barely noticeable, but im going all out to make this perfect)
5)Seam issues between back of t he door and t he rear quarter panel.
6)door handle looks odd(as if its sticking out a tad too much and needs keyhole)
7)Windows need to be inset more to the mesh. They are too flat with the body of t he car.
8)car mat needs a lil more shine
9)Same with chrome and opposite with tires

Do those and u have perfection. Use this pic and others at

03 March 2004, 06:47 PM
Originally posted by meheekano
why is the steering wheel on the wrong side

just wonderin

oh yeah wicked render

It is surpose to be on the right is a japanese car design.

03 March 2004, 07:51 PM
That is the same car I am working on now. I think your's is damn near perfect. Great job man.:buttrock: :buttrock: :buttrock: :buttrock:

Jason Park
03 March 2004, 08:20 PM
Originally posted by Migugi
Oh... my.... god...

This is so unreal! I.. I don't know what to say.. =) I mean, I wouldn't consider my self as very experienced 3D-artist, but as my senses are telling me, this is on the front page?!?! Uhh... You have no idea how my heart is pulsating, actually I almost got a heartache when I head about it.

koopatrooper: Yeps, I'm 16 (well, almost 17) and been doing 3D for 3 years now.

But anyway, here is a wireframe:
Wow, no way. You are just as old as me and you can create a professional 3D images like that! Now, I feel really untalented. LOL :cry: Did anyone teach you 3D Migugi? :thumbsup:

03 March 2004, 08:22 PM
What software etc are you using, very beautiful renders!!!

03 March 2004, 08:25 PM
Great! Gr8!:thumbsup: :eek:

03 March 2004, 11:07 PM
Very nice work, impressed.

03 March 2004, 11:15 PM
Hey I've got a friend that wants to buy your car :)

He said you should put it up for sale on 3do2.

03 March 2004, 01:06 AM
here is the pic that compliments the fixes

03 March 2004, 02:52 AM

Wow! I envy you!!! You've shown your skills. :-)

Graywer #RELOAD
03 March 2004, 03:12 AM
Hey, great Z! Steering wheel's on the right side and everything! Are you or anyone opting to make an RX-8 model? Ooh, or how 'bout the '07 Skyline GT-R? :buttrock:

03 March 2004, 03:38 AM
OMFG!!!! This is the first pic i seen on this forum, and i must say i am bloody impressed, this is awesome. WOAH!!!!!!! Well Done, I can see you going places in the future :bowdown:

03 March 2004, 07:24 AM
:applause: :wavey:

03 March 2004, 08:43 AM
Awesome modeling!
Deserve the first page!

:thumbsup: :thumbsup: :thumbsup:

Sly Stylz
03 March 2004, 10:20 AM
Thats awesome.... I cant imagine how much better you will be in another 3 years... I'm kinda jealous bastid! LOL just kidding. Keep it up!

03 March 2004, 12:32 PM
i really really amazed by this image~~
so great~~
the rendering is awsome~~~:thumbsup:

03 March 2004, 02:11 PM
simply great =)

03 March 2004, 06:58 PM
First post, Congrats and fantastic job, I am an XSI instructor at a college and it is a rare talent to see.
Great job, Work on the comments here and good luck, look forward to seeing more.

03 March 2004, 08:07 PM
If it's an Asian or Euro version of the should have the marker lights under the Z logo on the sides. Everyone I have seen overseas has them.


By the way, looks great. I have been looking for a good 350z model on There aren't any. You need to put this puppy on there!

Also, how about a render of the rear! That's just as hard to model as the front!

03 March 2004, 01:42 AM
I like it alot and ur work brilliant:thumbsup::thumbsup:

03 March 2004, 03:47 AM
:thumbsup: :thumbsup: VERY WELL!

03 March 2004, 06:20 AM
but I can't see anything.

03 March 2004, 06:29 AM
nice job!!!:thumbsup: :thumbsup: :thumbsup:

03 March 2004, 06:42 AM
so cool

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